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Connect 2

Play Connect 2

Feb. 09, 2019

Rating: 2

A few tips: 1) If you know what path a color should take, you can use a second color to strategically block the way so it stops at the right points and can turn. 2) Except for level 26 (whyyyyy), you have to visit every single square. Therefore, you have to enter it from one direction and exit it from another, unless it's an endpoint or a portal. This helps you trace out what paths each color has to take. 3) If you think of the grid like a checkerboard, you can tell whether the length should be even or odd based on the start and end point: a path from a black square to a white square always requires an odd number of moves. The only way to violate this is a portal from a black square to a white square. This can help you figure out which color should use which portal.

Wired - Full game (pre beta)

Play Wired - Full game (pre beta)

Apr. 15, 2018

Rating: 1

There's a weird lighting glitch in the room where he explains that more resistance = slower charge, near the exit. The floor goes from lit to shadowed as you run back and forth.

Developer response from DishmopCampbell

Thanks for your feedback. Yes I've noticed this too - IN the demo version I posted a few months ago there was a problem with some Nvidia cards having totally whacked-out graphics glitches which made the game unplayable. After a lot of work I found a work-around, but this seems to have caused less severe but, I think, more widespread lighting issues - I'll have a look into this and see if there is a way to fix both!

Fill Tracks

Play Fill Tracks

Sep. 11, 2017

Rating: 4

This isn't trial and error, and you don't have to brute force. There's clear patterns that you follow. For example, every square you cross twice must be crossed in both directions, arrows must be approached from a right angle to the direction in which they point, and you can only have one dead end.

Millika Village

Play Millika Village

Feb. 08, 2017

Rating: 25

To get the good ending: Water down the alcohol. Go to Lissara first, as many times as possible. Then, go to the mines as much as possible. Then, the tavern for the rest; choose to clean tables. When you have a choice, choose the one that seems like you're using a skill. You can mess up one or two of the challenges and still get the best ending.

Millika Village

Play Millika Village

Feb. 08, 2017

Rating: 615

Instead of helping anyone out, I just went to the tavern every single day and served drinks, and somehow, the village still survived...

Farm Tiles

Play Farm Tiles

Dec. 15, 2016

Rating: 2

Corrected math: 1 basket = 5 Sushi(+ other stuff) = 250 Worms = 4,500,000 gems = 640 radishes. Add to that about 2 million for other basket components, 1 million for cogs, 1 million for animals, and a million or two for upgrades, and you're looking at over 1500 radishes. Each radish takes 2 minutes, 1 to grow and 1 to harvest. If you have a field with 30 slots(about what I could do comfortably without leaving fields empty), you will have to do this for around 50 minutes, straight. Note that sushi is nearly instant to make, despite taking forever to earn money for. If you want to get a head start on the basket, start making wool early, it takes the longest to process.

Farm Tiles

Play Farm Tiles

Dec. 15, 2016

Rating: 0

Note: The ultimate goal is a picnic basket(which requires 5 of every manufactured), not to make money. You end up peaking in mid game cash return with radishes, which yield 7,000 per harvest. ONLY radishes and other veggies yield a profit. Do not sell anything else, especially wool or worms, or you'll lose money. Livestock are worthless until you have enough money to make the picnic basket, don't buy them early. Note that before you start playing this, you should consider that a single sushi costs 50 worms costing 450,000, and you need 5 for the basket. Add to that the hundreds of thousands you need for livestock, and the lower items, and you need to grow upwards of 800 radishes to finish the game. Be prepared to spend 4+ hours.

Home

Play Home

Apr. 06, 2016

Rating: 2

Was strange that if I choose not to talk to any of the NPCs, things still play out exactly as though I talked to them... Like, you just have some of the bandages when you need them even if you never got them from the alchemist, you know that the daughter is sick even if you don't ask, you just randomly train her in swordplay when you try to go to bed, etc.

50 years (graphical)

Play 50 years (graphical)

Aug. 15, 2015

Rating: 3

Possible bug: If you can get to the Community faith in the special mission that prevents you from building churches, you can still build them with faith.

50 years (graphical)

Play 50 years (graphical)

Aug. 15, 2015

Rating: 1

I wish this had a max tigers achievement, so you'd have a reason to play as Chinese. Got like 37 of them on Very Easy just to see.

50 years (graphical)

Play 50 years (graphical)

Jul. 31, 2015

Rating: 1793

For the past 42 years, our empire has prospered. The deadly combination of numerous archers and a tanky frontline of a tree, two minotaurs, a unicorn, two hydras, and a tiger has proven devastating to our opponents. But you know what? Today is different. Today, we're going to shake things up. Today, let's put all the range on the left, and all the tanks on the right, and see how that goes...

50 years (graphical)

Play 50 years (graphical)

Jul. 28, 2015

Rating: 1

51 years??? What a misnomer... Confident victory though Is that also new, or is that just if you don't use a scroll of reduction on the final wave like I've been doing? This was the first time I've finished without doing so(cause I screwed up and accidentally used it on wave 49 lol)

Mu Complex : Episode Two

Play Mu Complex : Episode Two

May. 11, 2015

Rating: 55

Cheat sheet: jackparrot: peterobrian willterk: 5823BA1 fuhong: open new browser window, enter mailer.mucomplex.com make sure you type the words reset fuhong and the exact code fredmorgan: clara(bottom LEFT,photoshop levels) eddywolvers: +5x2-2,square-7 kyletopz: bot game, just keep using play to check where you are dolanskanvo: bot game, make F1 move x3, start w/ccw olivierriddle: nelsonriddle(film is Lolita, worked on by "only child" Nelson) evanice: jupiter elizajones: @mcpltokgen Twitter handle has a tweet each day, find today's code and decrypt w/ Vigenere key subatomicreaction(try yesterday's if it didn't work the first time) ninafez: temple(Paris map, draw cross, center Temple station) glenrisson: use sudo nano to edit .txt and add glenrisson: "true" and delete someone else yacinehouri: bot game, F1:ccwF2F2 F2:F3F3 F3:movelight main:ccwF1x5 bobbylove: challenge|x5987|+7117|solve,challenge|+4563|x15822|solve mainframe: door add/start, need all end systems Character limits suck

Mu Complex : Episode Two

Play Mu Complex : Episode Two

May. 11, 2015

Rating: -1

Letters at the ends of emails are clues to unlocking .audio.mp3 You put them in chronological order. Include everything, even the .pdf's.

Mu Complex : Episode Two

Play Mu Complex : Episode Two

May. 11, 2015

Rating: 3

yacinehouri's hidden file: sterilizecomplex Now get comfortable, while I warm up the neurotoxin emitters...

'Til Cows Tear Us Apart

Play 'Til Cows Tear Us Apart

May. 02, 2015

Rating: 8

Hints for getting all the achievements: First scene doesn't really matter Try each drug option and each Kasper option Don't just keep meeting Louise, fight her sometimes Left column is endings, right column is Scene 5(getting saved)

Developer response from ThePixelHunt

Exactly! (scene 1 does matter to get the fistful of dollars achievement though, since you mustn't lose any cow.

'Til Cows Tear Us Apart

Play 'Til Cows Tear Us Apart

Apr. 30, 2015

Rating: 0

Using Chrome version 42.0.2311.90 m

'Til Cows Tear Us Apart

Play 'Til Cows Tear Us Apart

Apr. 30, 2015

Rating: 0

Okay, it looks like the bug only happens when I spam my click really fast, like when I do when I'm skipping scenes.

Developer response from ThePixelHunt

Ah that is very likely the reason why, indeed. Actually, the overwhelming majority of the players don't have any problems playing the game on Chrome, but as it is coded in javascript/html, it might not be able to handle frantic clicking properly. Maybe check out with the merchant at the beginning of the game and get you something that'll make you more relaxed? ;-)

'Til Cows Tear Us Apart

Play 'Til Cows Tear Us Apart

Apr. 30, 2015

Rating: 0

Bug: I reloaded the page, and went through the story again, choosing hookers and pot. When I got to the point when they leave their seats, the explosion plays, but they never return to their seats....

'Til Cows Tear Us Apart

Play 'Til Cows Tear Us Apart

Apr. 30, 2015

Rating: 0

Bug: I finished the game(went for a duel with 5 cows and one FTL jump left), but it restarted. I continued from the start, choosing hookers for the first choice. However, when I clicked the fourth option(buy some pot), it opens up the achievements menu. When I clicked the third option(whiskey), the game crashed.

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