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adamcuerden's Comments

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InterDimensional Dave

Play InterDimensional Dave

Oct. 05, 2016

Rating: 5

Very good; there's a couple bits, like the factory, which might have benefited from save points - messing up on the last crate is frustrating. Jumping feels a little odd, but the levels are built around it, so...

Medieval Shorts

Play Medieval Shorts

Sep. 14, 2016

Rating: 0

Is this failing to load for anyone else?

Space Incident

Play Space Incident

Jun. 17, 2015

Rating: 4

I lost. everyone's dead, and there's no way to restart. =/

Developer response from Vogd

You can restart in main menu. Don't worry, thats just one of the ends, everything is fine:)

A Shift in Time

Play A Shift in Time

May. 27, 2015

Rating: 0

Also, it'd be nice if the level select actually worked: getting to level 4, going through a door... and then finding the only door that will open is for level 1 is really annoying.

Developer response from Daernet

If you have reached level 4 in game then you should be able to use the Level selection doors up to level 4, these have always been working for me, however I will try to improve the logic regarding this to improve the functionality.

A Shift in Time

Play A Shift in Time

May. 27, 2015

Rating: 1

This could really use an in-game mention to walk with WASD at the start. Also, is shift-down really necessary when there's apparently no other use for the down key?

Developer response from Daernet

The use of the WASD keys are mentioned under the controls option, accessible from the Game Menu. As you progress through the game the Arrow keys gain functionality, the Down, Left and Right Arrow keys without holding shift, for example, gain additional functionality on Level 7. The use of the Shift key, for Shifting through time, was also meant to tie into the name of the game.

Cosmonaut Kristoff's Crazy Conundrum

Play Cosmonaut Kristoff's Crazy Conundrum

May. 19, 2015

Rating: 0

Second level's exit is bugged...

Ixtab

Play Ixtab

May. 18, 2015

Rating: 0

Also, I actually beat the beta with a fully-upgraded first weapon, so...

Ixtab

Play Ixtab

May. 18, 2015

Rating: -1

Good start, needs a bit more variety, and perhaps a bit more plot to reveal with each level. It's a beta, so these are probably going to be done. Some music would add to the experience. Magnet doesn't seem that useful; with rare exceptions.

Mu Complex : Episode Two

Play Mu Complex : Episode Two

May. 16, 2015

Rating: 11

Minor bug: Does not gracefully handle CapsLock on the opening screen. Spent five to ten minutes trying to figure out why I couldn't get in when I pressed "U".

Dangerous Dreams

Play Dangerous Dreams

Mar. 03, 2015

Rating: 0

Slide is rather buggy. I keep getting trapped in (non-disappearing) walls.

In Distress

Play In Distress

Feb. 26, 2015

Rating: 0

Good as far as it goes. Feels a little short - but then, I'm sure it's a lot of work. Like the lighting, adds a lot to the feel. In the Hall of the Mountain King is maybe a little too distractingly in one's face; I'd suggest something a little calmer, say, Ravel's Le Gibet ( https://www.youtube.com/watch?v=K7NKYvnjJcs ) or something by Satie. A nice first effort by all of you

Viking Valor

Play Viking Valor

Sep. 05, 2014

Rating: 2

Unless there's a better ending at all stars, the ending feels rather underdone...

The Wizard

Play The Wizard

Aug. 28, 2014

Rating: 2

I love it. The only thing I might add are checkpoints (particularly in the long levels with doors dividing them into obvious sections, and the secret areas) and some note at the end saying how many of the secret spells you found.

Snail Bob 7: Fantasy Story

Play Snail Bob 7: Fantasy Story

Aug. 11, 2014

Rating: 2

Seems a lot easier than the rest in the series. Particularly finding the stars.

Dream Hopper

Play Dream Hopper

Jun. 16, 2014

Rating: 2

Good game, would have liked to have it be a bit longer, though - lots of potential left! I like the upgrade mechanic where you have recoverable limited-use upgrades especially

Astrox

Play Astrox

Mar. 28, 2014

Rating: 0

Wait, am I meant to have a plot after beating all the pirates ? I did so, but still have the mission to beat them listed.

Astrox

Play Astrox

Mar. 28, 2014

Rating: 1

I do rather wish that the person who talked to you at the beginning followed up on his promise to contact you again. Maybe it's because I finished mining 10 rocks in the second zone, but I never heard from him again. It'd also be nice if there was a bit of an endgame after you beat the last of the pirates, as I liked the backstory.

Developer response from momoguru

i'll be adding all kinds of new goodies very soon. just a couple little things left to tweak. i need to redo the refinery page for item sorting. couple small tweaks on the jobs page. revamp the pilot view and then its on to the fun stuff.

Headless Zombie

Play Headless Zombie

Oct. 10, 2013

Rating: 0

Love the very expressive animation on the guards.

Wayfinder: Episode One

Play Wayfinder: Episode One

Sep. 13, 2013

Rating: 3

Suspect this one got buggered over by a flash update. =/

A small talk at the back of beyond

Play A small talk at the back of beyond

Apr. 07, 2013

Rating: 2

I wanted to see the insult the AI ending after the others, but I just couldn't bring myself to go through with it. Poor thing.

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