well... I have been playing for nearly an hour with tons of money and practically no ground gained.... started out alright but now I really don't like it.
Decent gameplay, but there are so many things that need polishing it's ridiculous. Hit detection, ammo, check points, weapons, controls, enemies, basic movement, terrain and on and on.
For those that are having trouble with the car mini game. After you get past the first two traps go to the far right. You can take a straight 'up' path to the key and back.
Crow, go with dream potions. You can cast the heal spell 5 times for 50gp and it does more than 100 each cast. The 150dp pot is even better, but you have to wait until you actually get a max 150dp.
Buggy still. Just lost due to all 8 of my towers not firing until the enemies were almost to the castle. Range of towers still don't align with their actual range.
Short and cute. The puzzles were a bit challenging and a little frustrating since most of the time I didn't know what I was supposed to be doing.
The leaf message is a simple counting puzzle. count the number of lines in the leaf and that is the Note you play i.e. 3 lines play the third note.
No upgrades, having to click for every shot or hold it for a mediocre chargeshot, mediocre upgrades, an irrelevant story (if that's what it is) = just another shooter. 2/5