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Aerow's Comments

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UPGRADE COMPLETE!

Play UPGRADE COMPLETE!

Jul. 01, 2009

Rating: 0

yay, 1029 seconds...so why isn't it in the high scores?

EMR-45

Play EMR-45

Jun. 25, 2009

Rating: 0

ok game. Controls are much too hard to work with for a flash game. I was confused just by looking at the command key. A tutorial would be greatly beneficial.

CutCopyPasteGnome

Play CutCopyPasteGnome

Jun. 25, 2009

Rating: 0

Also forgot that the right-click is not very accurate. I would often copy something and nothing happened when I pasted.

CutCopyPasteGnome

Play CutCopyPasteGnome

Jun. 25, 2009

Rating: 0

1. ADD a LEVEL SELECT! Having to restart from the beginning is really annoying. 2. Have a way to turn around or speed up the gnome. He moves too slow. Fun and original, but not player-friendly.

Wrath of the Empire

Play Wrath of the Empire

Jun. 24, 2009

Rating: 0

Extremely repetitive.

DarkBase2 - the Hive

Play DarkBase2 - the Hive

Jun. 24, 2009

Rating: 0

Nice game, not that difficult. Some suggestions: Use a different button for grenade (R? right click?); get some better music; add some bosses instead of only swarm; make ammo text easier to read.

Vector Effect

Play Vector Effect

Jun. 21, 2009

Rating: 0

Same two complaints over and over (rip-off and spawn) and neither are relevant.

Vector Effect

Play Vector Effect

Jun. 20, 2009

Rating: 0

Hey guys, guess what! All those enemies that spawn on top of you have a fade in time before they can hit you. If you move before they completely fade in than you don't get hit. Gee, imagine that. This is also great for those surround levels.

Sparks and Dust

Play Sparks and Dust

Jun. 20, 2009

Rating: 0

3*s

Sonny 2

Play Sonny 2

May. 29, 2009

Rating: 0

What is up with the confusing effect descriptions? scars of punishment? receive additional 0% damage? Cannibal blood - target regenerates 3% health? The game looks nice, but the writing clarity is a step down from the first Sonny.

Go Home Ball

Play Go Home Ball

May. 28, 2009

Rating: 0

Same thing as straightfirl1956. a continuous loop.

The Strangers

Play The Strangers

May. 28, 2009

Rating: 0

It maybe doable but the learning curve is way to high. Tutorial doesn't help much if you only have a few seconds to spot the bad guy which is camoed anyways.

Moonrocks

Play Moonrocks

May. 23, 2009

Rating: 0

Fairly good play, but way too easy. 4*

Black Navy War

Play Black Navy War

May. 20, 2009

Rating: 0

A twist on Epic War. Air and sub-water warfare was a good improvement, but there was even less strategy involved. Game too slow, every level was the same.

Fantasy Kommander

Play Fantasy Kommander

May. 16, 2009

Rating: 0

@relvorelvo: if you seriously can't beat it in 30 turns... than either you don't understand the game (apparent from your other comments) or you are horrible at tactical games.

Plan it Green ©

Play Plan it Green ©

Apr. 30, 2009

Rating: 0

Huh...Propaganda city. That aside there are several ways to make it more interesting. A timer, variety in objectives, some negative counters (smog maybe? protesters?) a much bigger paying field.

The Great War of Prefectures

Play The Great War of Prefectures

Apr. 26, 2009

Rating: 0

@Igsl: Not a glitch. It tells you that in the instructions.

The Great War of Prefectures

Play The Great War of Prefectures

Apr. 26, 2009

Rating: 0

Green giants will always appear on days 15,30,45, etc. regardless of when you build the summoning thingies. If you rush the territories before day 15 and then spam the gates you will have that many giants.

The Great War of Prefectures

Play The Great War of Prefectures

Apr. 26, 2009

Rating: 0

55 days using Mie. 15 Samurai and 10 snipers are a good army. The hospital is key for holding ground against the ???

Orbital Decay

Play Orbital Decay

Apr. 18, 2009

Rating: 0

@objection Not on Hard mode - you don't have enough cash. Turrets and fighters can't shoot down fighters fast enough by themselves unless they are fully upgraded.

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