Swarm mode lags, there's no sense there's no drops in the later levels, and having separate achievements for swarm and campaign is plain retarded. You guys should take a look at Decision 2 to have a clear idea of what a shooter should be ;)
Level six next to some sort of big machine with a light, some hole just appears and I am stuck, not able to move anywhere...bug? Or simply something that happens to often in this game? zzzzz
Don't bother buying troops at first, just save 2500 for the best rifle, then go crazy with the cheapest troops and it should do the trick...although troops suck and most of the time they just get killed intead of killing the zombies..1/5 for not allowing players to relly on troops to win the game...
I don't get these games and how are zombies supposed to kill the people behind the barricades...if so they could just kill them all instead of attacking the barricade itself z_x
This gamewould have been a blast if there were other scenarios and stuff we coul equip. Also enemies besides goblins and what look like orcs would have been nice...
This game is so easy, I don't understand the complains. You just need to buy guided missiles asap and then mortars and its a breeze until the end. In the last level you don't even need to call the reiforcements. I only only complains are: I never died and killed almost everything and at the end I didn't get a gold medal...and there should be some badges for this game!!! Also loved the art style and the music! Although both would fir much better a building rpg/shooter like Decision/ Decision 2
The board is too small making this game too dificult, plus its unmanageable the way you need to click the books to get stuff done. Nice concept, poor execution...
great concept for a game, execution= crap game lags a lot, coins disappear really fast and there is no magnet, the achievements require an awful lot of grinding (respect to anyone that is able to to the 100k gold). What broke the game for me in the end was the special attack lv4 missing most of the time but still generating the aggro which ended up in a lot of frustration because of all the coins lost, which again disappear really fast...(hope the dev chokes because of this one...)
Why didn't you make a normal save system like other games? Either directly in Kong or on our hard drive!!! I lost my end game save because I cleaned up my pc, major disappointment...
This game is way better than pokemon and all the hybrids of the genre out there!!! Hope you make a sequel to this with more stuff we can do and more monsters!! :D
Completed the game with 190 commands. Level 10 is the hardest, 12 is cake because it's more of the same of 11. 11 was a bit tricky. Thanks for this game, I feel like my mind just got a bit sharper after this :)