It would be nice if the game were programmed not to block the path of the permanent chests (pushing us back to the surface) with solid rocks that cannot be destroyed.
When you first start out, the first artifact chest is at a depth of around 15M. As your ship improves that depth changes. I'm not in love with this "feature."
I'm not in love with the way the fighting quests work. It pretty much just tosses you in a very closed space and you do battle with creatures before you have time to react. There's no ability to make your party disengage or run away to regroup or create a plan. It's essentially just a mosh pit. Why even make the graphics and force the player to leave the main screen?
Uh... I got an errand quest, and put my team together. Then when it asked me to dispatch I clicked on yes... and nothing happened. "No" works, but not yes. Game is unplayable.
I have no idea how many times I've had to obtain the orc shield, but because the game isn't saving correctly, it's "Many." Each time I reload, it's gone again.