buffs from different spells stack with each other (e.g. smoke bomb and pepper bomb), but buffs from the same spell don't apparently, even if it's from different party members.
I just confirmed it. Bought nothing but the first fort, slept on it while enermies attacked, and repaired the balloon otherwise, and I completed the game right before Wave IX, at 2:01pm on the 2nd day. The enemies attacked neither the fort nor myself while I was on it. Kind of undermines the rest of the (fantastic) content. I guess you could call it the pacifistic approach...
Fun game, but I noticed some issues. First, the balloon can be repaired too quickly/easily, making the game feel cut short, long before you can buy the best upgrades. Second, the 7th gun is far better than the 8th gun, as quanitity/range matters more that three single kill shots per round. Third, enemies don't attack your fort, so you never need to repair it. Heck, all you actually need to do to complete the game is build the first fort, climb on it whenever a wave approaches, and in the meantime rebuild your balloon or sleep. You'll finish long before there are enemies that could reach you on the fort.
This game made me realize how many words I didn't know the proper spelling of. Pterodactl (the O), Planetarium (the E), Palladium (the 2nd L), Deity (not ie), Verisimilitude (the 1st I), Refrigerator (no D), etc.
My level 5 solution only works if you never get input with the same character twice in a row. If this isn't intended, then there should be a test case for it.
This is great. A fun way to introduce the foundations of programming. But you have problems with your own code. Often the same setup behaves differently every other go, where the object exits out an end of a provided (circle) function that doesn't even have an arrow in that direction.
I was able to access the fly ability before reaching level 20. I'm not sure how, but I may have pressed some arrow keys that selected it from a mage even when it wasn't an option.
The game is quite fun. One thing, though. After upgrading my attack to max, my next level up I chose attack again just to see if it did anything, but it didn't, and it wouldn't let me undo the selection. :(
So I think I figured out, partially, the reason for my "Connection Lost" errors when trying to enter PVP. It only happens when I try it on a different computer from the one I had originally started playing this game on. So I guess it has something to do with cookies...
"There is always incentive to keep playing" -- I'm not sure where you're getting this from. The campain is completed quickly enough, and all that's left after that is PVP, which I can't even do because I STILL keep gettng a connection lost error for "unknown reason" whenever I try. I do like this game, but I can't really enjoy it the way things are now.
This is correct.