Pretty good. A little easy; as long as you don't buy health unless you're t go wrong. Interesting enemies and level builds though. The focus seems to be on being able to avoid damadge by outmanuevering opponents rather than just blasting them to bits, though the latter works too on many levels. Particularly liked the orange stationary enemies. Would have liked to see a survival mode and more levels, although I must admit I ran out of upgrades to buy a level before the current last one so...
Awesome game, but the API is broken. When you choose 'last point' it takes you back to the last powerup with the same score you had when you died, which means you could thereoretically grind a level ad infinitum and achieve an infinite score. Other than that the game rocks.
you are effectively required to purchase upgrades in this order do the games severly under-tested and rediculously unbalanced upgrade system and enemy difficulties:
Firing Speed
Strength
Firing Speed
Strength
Strength
Flaming Arrows
Also in level two you can jump one square above the screen onto the top of the room containing two enemies and the first gun. You can walk off the edge from there.
This game is AMAZING. After playing all day I still can't get to 20 days on normal, but its been really fun trying. This isn't a storm-the-house remake; it's what storm the house could have been if it had a +5000000 awesome bonus. The in-depth world and RPG aspects are really cool too, which makes sense seeing as it's based off a rougelike. Speaking of which, I just downloaded your rougelike based solely off the fact this game was amazing. I hope it's good too.
I think you meant for the score to DECREASE by 10 every couple of seconds while the power is out in the city. Instead, the score increases by 10 until the power is restored.
I think in addition to being able to limit the people you play against to those near your level you should be able to limit it to those who have not used kreds to buy upgrades.
So it seems like you just took the first 23 puzzles from fun with words . com and put them in a game. I guess that's technically not stealing since its public domain but yeesh...
Dang, this was actually pulled off really well. Most of the time games like this just become one-move-wonders but it's actually pretty well balanced and difficult.
Ok, no offence intended, the game is good, but the opening newspaper is WAY cooler than anything else. Seriously. 5/5 just for going to the trouble of making that. And the dwarf.