Kerimacus, the "epileptic map moving on its own" happened to me too. It happens when the mouse is close to the edge of the window (since the mouse can be used to scroll the map). Move the mouse away from the edge and you'll be OK.
This game is a poor imitation of the "The Last Stand" series of games. And the premise of the game is silly - if all of your fans want to climb up on the stage and kill you, perhaps you should try another line of work...
Nice game concept. A keyboard interface would be welcome - spelling out the longer phrases by dragging/dropping one letter at a time gets tedious (e.g. "different strokes for different folks").
Timestopper1231, on Level 27, get a grenade through the 2nd floor window first, then toss one down the chimney (!). That will take care of the guy in the attic.
Tips for playing: 1. Turn off the music. 2. Separate edge pieces from interior pieces. 3. To rotate a piece, grab it, HOLD ON and hit an arrow key, the piece will jump away (annoying) but KEEP HOLDING ON, now position the piece where you want it.
The computer (AI) opponent does not play perfectly, so it is possible to win: You play center, AI doesn't play corner, you can force a win. You play corner, AI doesn't play center, you can force a win. You play side (e.g. square 2), AI doesn't play 1, 3, 5 or 8, you can force a win.
First time, game over 1533 kills on Extreme, but no Hard badge awarded. Reload. Second time, game over 1592 kills on Extreme, yes Hard badge awarded finally.
More hints: always take "extra time"; early on, take "extra space" (box); discarding the "wrong" marble by mistake is very costly so avoid this; if you can't play a card, don't play a wrong one, just WAIT and you will be given a new set of cards.
Nice original game. If you have almost finished a square, and still have plenty of time, spend the time fully-charging the 3 color meters for the NEXT square (the levels carry over to the next square), before removing the last marble from the CURRENT square.
The graphics and sound give a good sense of the underwater experience. The shafts of light from overhead are a nice touch. I like that this is not one of those impossible adventure games, and I enjoyed playing it through a second time to get a "perfect" score.