and i certainly wouldnt mind some more variety; in characters, enemies, weps, specializations, etc., and even though lvl design was deep enough, longer chapters woudlnt hurt.
lovely little pixel platformer with some excellent music. with a couple of improvements, i feel it is gonna be perfect. i agree that its a bit too easy and that the money / shop system needs to be adjusted for more challenge. i also think that coins shouldnt respawn once collected, even if the lvl is replayed. this is quite open to exploitation esp. if there is some good amount of coins early in a lvl where you can replay only a fraction and build up quite a sum.
i just realized that this game is more easily played on a slower computer. i was having difficulty dodging the faster missiles towards later episodes of normal mode on my desktop, but could beat them without a sweat on my little netbook; apparently due to the fact that the missiles do not move and react as fast on a slower machine.
great game. i think once the suggested improvements are taken care of, it will hit the top of the charts easily. no biggie but scroll wheel functionality for inventory and shops would be nice.