To anyone who has any confusion: when you die, you lose your character, all your levels and all your items, and you need to start over. But, there IS some progress, because each individual class gets a boost as you use that class.
The nuke level is bullshit. One man against four enemies in a domination game. I could own all three of the points, then I die once and by the time I respawn I lose all of them and need to get them back. To new players: don't play this game unless you want to do some SERIOUS grinding to beat the last three levels.
Congratulations. You did it. You f*cking did it. You did what countless teachers and textbooks couldn't do. You made me f*cking ENJOY philosophy. Kudos to you.
How to get secrets: "I'm a weirdo" click on the guy in the shop screen who peeks out at you from time to time on the left screen. "fire lit" click on the banker's candle a few times. "Leave me alone!" click on the soulette on the home a few times. "R.I.B." click on the canvas for the shop until the rouge soul guy falls on it. That is all that I discovered for now.
My favorite part about this is how many results I see after leveling and completing minigames. I could be getting my ass kicked on an arena, and after 10 minutes of playing minigames I am the one kicking the ass. Also, I love that adding skill points noticeably increases that skill. If I add a point to toxic stab, it decreases the timer by 4 seconds, rather than 0.4 seconds like most games of this genre. Oh, and also, the fact that you can get offline bonuses makes this NON-IDLE GAME a better idle game than most IDLE GAMES. Think about that. 555/5
Mmmh, I wonder if I'd allow myself to speak or not... :p Currently there is lots of options for next project. But be sure there will be Rogue Soul 3 at some point. Probably for Steam tho.
Some suggestions for gameplay, possibly IOURPG II: Classes would be nice to keep up with the rpg aspect, you don't need to do like 30 classes, but just like a trainer class for more pet dmg, a wizard class for faster cooldowns, a thief class for more $$$ and a fighter class for more click dmg.
I also could use an upgrade for the treasure chest, the small amount of gold I get every few hours helped when I was a low level but now it really doesn't do much. A daily spin would also be much appreciated.
A pvp arena would absolutely ROCK. I wanna go against other people of my same level/dps and see which one of us is actually better. I love you devs, your game rocks.
Wonderful game, I did not grow up playing this but I still enjoy it a lot. To have a 3d fps game like this on flash is a rare occurrence, and it is more fun to play than most unity games out there. 4 stars.
@loshzmei: bullshit is what that is. If you do the strategy you suggest, you would end up with the 500$ ish reward and then need to wait a second or so to let the zombies deplete all your life and then click through four pages of upgrades and menus, and then start over. Or, you could do my strategy which actually works: take out all your points for everything. Full withdrawal. Deposit it all into the money upgrade. Start at level one with your best gun and f*cking carve your way through the noob zombies. You will get 2-5 hundred dollars every five seconds (seriously, I counted) and it is WAY more efficient than letting yourself get mauled over and over and over again.
There is a glitch I found which is problematic for me. When I am on the mining page, it says that I have 20k stone. Being the charitable soul that I am, I go to donate it to the guild Fortress, but it says that I only have 18k stone on the donation page. I go back to mining page, it is suddenly 20k again. How much do I really have?
Haha, thanks mate