all you need to do is make Moopie touch the green bar. It dosnt even need to stay on the platforms. So maybe for added difficulty you could get the game to check the Moopie is on the platform for an amount of time to increase the difficulty.
i guess i got to the end because no more enemies were coming. Okay a few suggestions. first maybe rather than healing all the time you could have it so you heal after the wave or heal up to the green bars during the wave and then go to fill health after the wave or something like that. Also the game was a bit easy to beat maybe try adding boss type enemies. I really like your enemies design and their great for the first few levels. maybe also try adding a little harder enemies as you go on like you did with the blue ones. Also add an end screen cause its nice to know youve reached the end. Its a great game keep working on it.
Yeah after a while the waves end I should have added some sort of endscreen even when its just a test.</b>
Thanks for the suggestions on the health system! I wasn't really happy about it myself yet.
nobody's gonna be bothered to read those long instructions. so you should have a toutorial level where a mouse drags a line from the letters showing u what to do.
there are a few problems with the current game. 1 the only interaction you have with the pig is buying it items there should be things you can do while the pig is flying. 2 where it shows the money statistic in red it is kind of hard to see so you either need to put a background (eg. a black box) or change the colour of the statistic. also I saw that if you click the level 1 sled (as you mentioned) you get money this is not really a good feature for a game even if it is in development. also while it is inactive it might well not be there at all. other than all that its a good game so keep at it.
I thought I would put the feature to add money as a friend of mine who was testing said he wanted it just so he could check to make sure things were working without having to actually play the game. As for interaction during flight I was thinking of putting a power bar so atleast then the user has some sort of skill involved. I will also play around with the fonts and try and get something that stands out a bit more.
i have two ideas regarding the throne room. my first idea is an achievement for having given the king a ridiculously large amount. second is a give all money button or something along those lines. so as u don't have to put in the whole number if it is rather large.
good concept although it is way to hard if you can tuff it out through the first lvls good on you but you know after dieing a few hundred times it gets boring either make less monsters or lower their health or make the player stronger.
overall this is a great game. although it does have 1 problem. You cant save so you make all this progress in the game just to die and have to start all over again.
so when the penguins free could something actually happen like maybe you start constructing a swimming pool and then some kind of mini game in the pool.
at the swimming pool it fells like your not actually doing anything while you wiggle him out of the ice could you give something to indicate your doing something.
Done and i was just debugging before.