No matter how many times I try to buy the blonde a drink, she doesn't give accept it, and I have to drink it myself, you'd think that after a while you'd end up passed out from the alcohol.
"I don't know what is wrong with you/
Or why zombies would pursue/
Someone with an empty head/
Solid bone it must be said/
That is NOT what that is for..."
Dumbass, I'm saying you should take the coughdrop when you go outside this time so you don't start coughing and alert the zombies like last time...
I think the intruders are more scared of the exit than they are of the ghost... And they're definitely more scared of a ghost that has shown no interest in harming them rather than leaving the building than they are of jumping out the window and killing themselves... -_-
Doesn't really look like they're fighting, I mean, they fire a few rounds, the bullets move slowly to them, then they wait a few seconds before firing again.
I love the wide range of unlockable characters, I also like the variety you get, sure some of them are just female versions of the others, but some of them are pretty cool like the tabby, one thing I'd suggest though would be to be able to sends multiple characters at once in some levels.
Anyone else notice the game is a lot like "Zelda II: The Adventure of Link" aside from the difficulty level? You play in a bird's eye perspective until you run into an enemy in which you switch to a side scroller, and when you level up you get the choice to either, increase the stat it gives you to increase, or wait for the next level up.