Some achievements seem to not work properly. Like I have the 500 carwash one, but not the 400. Overall I like the new update. Many more upgrades, and achievements. Also, I didnt even know about the exploits you talked about, but now I do and they are gone rofl.
@aarionui Very much agreed. At over 600k+ investors, when I reset, I can almost immediately take everything to 200. My clicking finger loves this idea.
Not a bad game. Nothing different than any other Clan Wars/Backyard Monsters type. You build a base, upgrade, and attack others bases. Unfortunately there is a very steep Pay to Win model. It takes real money to expand the base, speed up researches and builds, and even buy "I win" missles to attack with. Dont touch this game if you dont plan shelling out hundreds of dollars for Kreds.
Hi Aslan132, thanks for the feedback, highly appreciated.
Hmm... I think you're right about the missiles. I'll bring it up in our next design meeting. While later in the game missiles are common loot items (and have a variety of counters), those aren't available to early players, so you're right that Kreds would give an unfair advantage. Will see if I can make a case for removing them. Highly appreciate the feedback. It's our first day on Kongregate and your feedback really helps.
Love the monocle, its a nice touch at the end. 300 of all building, 300k investors. Not really sure what to do next. I guess just go for 500k investors and then just let it run. Loved the game. But a game like this needs constant updates to provide longevity.
The instructions or the game should give you the prices for buying and selling. Red=20 White=40 Selling is half back. Other than that, theres no purpose, no goal, no upgrades or advances progression. Once you get 2 white cells right next to the start, you can just leave it on endless. It doesnt seem to ever get harder, and there are no new viruses and they never come faster, more frequently. Pretty big let down all around on this one.
Ok, so aside from it clearly not being a good game. The controls do not work. It says WASD, but only AD work, you cant jump with W. You have to use arrow keys. Please fix.
It would be really nice to be able to mouse over or click on a building and see how much resources it needs to upgrade to the next level. And also what its current level is. Would be nice to see whats going to upgrade next, and how close to one that building type is.
The upgrade costs are hut to house 150/50 house to skyskraper 500/2000 each additional skyscraper segment doubles the cost. Lumber tier 1 to 2 1000/1000 2 to 3 150000/200000. Rock tier 1 to 2 1250/1750 2 to 3 175000/250000. Faith tier 1 to 2 2000/1500 2 to 3 275000/400000.
The current level directly corresponds to its looks.
Hmm played for about an hour earlier today, game constantly says its saving, but I just came back and now I have to start over. Anyone else have issues saving progress?
Lots of upgrades. I like the depth. But after that, the game falls flat. Most of the upgrades cost too much, and there is alot of grinding to get gold and XP for your monsters. In the end, it just isnt really a fun experience
There should be a function to automatically block anything from a publisher. In this case, R2Games. Every game they have is the same P2W auto-play redone with a different name and mask. I need to be able to auto ignore and block everything they release.
Im pretty sure this is a major bug, but when I go into a treasure location (8,0 for example) I can keep returning to get a different treasure each time. So far I have gotten the Saphire, Map, and Emerald all from 8,0. Just keep diving in the same spot, new treasure every time.
Very nicely done. Fun game, and just challenging enough without being too frustrating. Please add in WASD for movement. This is a must for games, and should be standard industry practice. Or one step farther and add in the ability for customizable controls, so the player can choose with buttons to use. Thanks.
Fun game, but a real LOL moment at the end. Once you kill the Ancient Evil, the fight resets, but any heroes still alive are added to the fight. After a few kills, you have so many heroes on the screen you can kill the boss in one round. :)
yup. after about 4 days you can get stuck in the air. no thrusters, just letting it play out, and it just keeps going. killed the mothership a dozen times, over 900k, and just cant force it to land. definately needs some sort of a goal.
Hmm, missions could use some tweaking. I just finished the game unlocking Endless mode, and only have 13/100 missions done. Something seriously wrong with that
Amazing game. Love the detail, and was really well done. A few minor tweaks like placement of spikes would be fantastic. Also, WASD control. some of us cant use or dont like to use the arrow keys for movement.
Seems well done for what it is. Unfortunately what it is, is just another auto-playing cash grab. You never have to use any button except right-click through the entire game.
Hi Aslan132, thanks for the feedback, highly appreciated. Hmm... I think you're right about the missiles. I'll bring it up in our next design meeting. While later in the game missiles are common loot items (and have a variety of counters), those aren't available to early players, so you're right that Kreds would give an unfair advantage. Will see if I can make a case for removing them. Highly appreciate the feedback. It's our first day on Kongregate and your feedback really helps.