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Asmun's Comments

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NGU IDLE

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Oct. 23, 2018

Rating: 2

Idle games absolutely must run and progress independently from frame rate. This game does not.

Puzzle Fuzz

Play Puzzle Fuzz

Jun. 15, 2016

Rating: 2

"11.9e6" is not proper scientific notation. It should be 1.19e7.

Developer response from YAYitsAndrew

It's engineering notation, it only updates the exponent every 1,000 instead of every 10. So you can compare 119.3e6 and 4.3e6 instead of 1.2e8 and 4.3e6

Realm Grinder

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May. 25, 2015

Rating: 0

My data suddenly went poof...

Sky Quest

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Oct. 26, 2014

Rating: 2

There's a problem with Hard Mode. It's not hard.

Notebook Space Wars 2

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Apr. 11, 2014

Rating: 1

There's no reason to play on higher difficulty levels...

Battalion Commander 2

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Jan. 06, 2014

Rating: 6

I upgraded my Grenadiers to Flamethrowers, and now it's not counting anything for the Grenadier Kills mission...

Boss 101

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Dec. 14, 2013

Rating: -5

Get an editor, please. Do it for the Grammar Nazis. Our eyes bleed upon your game.

Crash Drive 2

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Nov. 26, 2013

Rating: 0

The locked content is stupid, especially because the phone version is terrible, mostly from awkward and unintuitive controls...

Crystal Story II

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Nov. 21, 2013

Rating: 3

Why don't any of the shops sell mana potions?

Crystal Story II

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Nov. 21, 2013

Rating: 2

The Bestiary says most bosses are only "resistant" to stat-down effects, rather than "strong", but they sure as heck seem to work a lot less than 50% of the time.

Crystal Story II

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Nov. 21, 2013

Rating: 3

The "Guard" status is removed when the user is targeted by any ability or attack, including beneficial spells used by the party. Also, I think the status should last until the user's next turn, but that's just me.

Crystal Story II

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Nov. 21, 2013

Rating: 2

Monsters that become stunned/sleeped while their turn marker is at the top of the time bar still take an action.

Crystal Story II

Play Crystal Story II

Nov. 20, 2013

Rating: 3

Especially post-end-game, it would be extremely helpful to have quick access to the bestiary entries of enemies I've already killed when I'm fighting them again, instead of having to look for them.

Crystal Story II

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Nov. 16, 2013

Rating: 22

Poison and Regen are vastly under-powered.

Crystal Story II

Play Crystal Story II

Nov. 16, 2013

Rating: 3

My enemies are attacking me while afflicted with sleep...

Crystal Story II

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Nov. 16, 2013

Rating: 0

When using items to restore my party's health outside of battle, the menu should not reset after every item use.

Crystal Story II

Play Crystal Story II

Nov. 16, 2013

Rating: 0

Whenever it says I unlocked a new pet accessory, I actually unlocked a hat, and vice versa.

Crystal Story II

Play Crystal Story II

Nov. 15, 2013

Rating: 0

Enemies should give more metal scrap as the game progresses.

Crystal Story II

Play Crystal Story II

Nov. 15, 2013

Rating: 1

There are a few places in the dialogue where you forgot to replace the characters' original names with custom names.

Crystal Story II

Play Crystal Story II

Nov. 15, 2013

Rating: 3

You misspelled "Elixir", and while it may have been intentional, it still bugs me...

Developer response from lan14n

will fix thanks

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