When you're making a new character, the first couple days are crucial. it's when you establish your team build. You want to start upgrading your tower's defenses (wall, repairmen), but also start off getting as much xp as possible (trainers). You need to focus your skills for the long term, (literally, pick a good skill and focus it), so that you aren't getting screwed in the later days and struggling to survive each time. You don't want to be reliant on a henchman or prayers, trust me. Once you start relying on them, you lose the benefits of AP and eventually get overwhelmed by enemies quickly
Pretty fun overall. I'm not a huge fan of TD's where you have to make tons of towers, so it's not my favorite. But it's fairly well done so I still like it. I'd recommend GemCraft to anyone who feels the same as I do
if you want an item that an enemy is holding but he doesn't drop it when you kill him, continue juggling him. You have a pretty good chance that one of those juggle hits will cause him to drop the weapon. also, juggling an enemy is a great way to earn extra cash, but it also wastes weapon lifetime, so be careful!
why are scientists always skinny men in lab coats holding a flask?
and why are they sitting in run down office buildings mixing chemicals in this post-apocalyptic world?
you made it sound like this jazzy smooth combo of every game ever that runs off state-of-the-art classy engines. and its like, galaga with an extra dimension.