also, you can use the melee attack more often than enemies can be hurt by it. If you just hold f, you will notice that only every other strike actually deals damage. I assume you set up a timer so that a single enemy won't be hit multiple times in one swing, but the timer is too long if that is the case. For me, being the kind of person that dislikes using up ammo, this is annoying. Please fix. Also, why can you buy and upgrade guns but not your axe? Again, it would be nice if you could fix this.
On the weapons tutorial, I had moved to the logs at the right of the screen. Thus, when the granny tried to run into me, she couldn't. It was rather annoying watching this really old lady wander around for so long.
Although I'm sure there are more I haven't seen, the most interesting news article of those I have seen are the article on the Chinese population walking past you and the death on the way to buy lottery tickets.
Getting hurt shouldn't stop the aura; if you get hurt while slowing time, the lack of new energy basically dooms you to lose that ally unless the pattern ends soon enough.
I looked at this game and thought "this probably drew inspiration for the units from Majesty." And the game went on, and I realized this is new game mechanics for basically all the units from Majesty.
When you have to crouch at just the right time and you have a 30% chance, but you hit the button 7 times without crouching and then you crouch but let up again by accident and then dies cause you were too late. This game may be one of the most annoying I have ever played.
Once you get a high income, if you need money, just go to the skyscraper base and wait it out, don't do any missions. I easily made about 30k in the first third of the gap between notoriety checkpoints.
A recommendation for the speed: Do what Sim Tower did and make an option to go through the night at about x50 speed (since nothing normally happens at night.)
Thanks :) I had fun writing that.