@demon32197, if you're on easy, have maxed stats, maxed armor, maxed weapons and still can't beat the boss... it's not a case of the boss being too hard. It's a case of your strategy sucking nuggets.
Honestly, I have two BIG problems with this. Normal security guards don't carry P-90s. You don't have a health bar. Were it not for this, I probably would have given it a 4/5, maybe a 5/5, but as it is... 3/5.
Honestly, I don't get why this has a 3.5. The graphics are lousy, the music is annoying and the controls are waaaaay too erratic (yes I do realize that the controls are erratic because he's drunk, but either the controls should be less erratic or he should have more health). Honestly, I'm gonna have to call this a 2/5. The premise was good, but the execution killed it.
Nice concept, nice execution, but waaaaaayyyyyyy too short. I wish (I really do) that I could find it with in me to give this better than a 3/5, but... it's just too short. P.S. nice touch using Alice in Wonderland.
Ok... great game, but the music was probably more annoying than anything I have eaver heard before.... If it hadn't been for that, I would have given it a 5/5. As is, 4/5.
Honestly, this is pretty lousy. It just seems pointless... either the humans win, or the zombies win, but there's no incentive to make either happen. I realize that this is a "sim", so it's bound to be a bit pointless, but 30 seconds into the game I really truly couldn't care less whether the humans survived or not. Also, it's pretty unrealistic for a sim. I mean seriously? Hundreds (if not thousands) of zombies invade Washington DC and no one notices until they are actually inside the city? Not only that, but when the "people" in the sim see the zombies, they don't run for cover or even band together, they just run around in random circles or, if they have a gun, stand their ground, shoot a few times and get devoured. Now don't get me wrong, this had the POTENTIAL to be a good game... sim... thing, but the execution is extraordinarily lacking. As it stands... 1/5.
This is a great game, but it could use some improvements. Firstly, I'd love to see a sandbox mode. Second, while the graphics and physics are good now, I definitely think they could get better. Third and finally, it would be nice to see a larger playing field and more things to destroy. All of this could be accomplished in a sequel (maybe something to the tune of "Effing Hail 2, Rain of terror"?). Rate this comment up if you agree.