I give up on getting a big key on the first zone, after like 10 main char lvls of farming for it, that's 3 runs per lvl so over 30 attempts and no big key. 5% would mean a average of 20 runs to get it. In the end i have to quit this game, too many flaws makes the game rather unplayable. Hopefully a patch can fix the game to make it at least playable. Will i come back? prob not, i like the artwork, but the gameplay just makes me depressed.
i've played a lot of build up castle games, and this one is way to slow to build up resources for upgrades. I find i want to like this game, but it fall short in attracting my attention. Perhaps after a patch or two this game might be worth playing. The one thing that bugs me is archers will continue to shoot at buildings and let enemy soldiers to walk up to them and kill them.
Thanks for your feedback, we will see what we can do to ease up the resources collection in the next cycle. Howe about the fact that there is no timer? Do you enjoy that compared to other castle building games?
20 energy is too small, by the time you start to enjoy the game you have to quit because your out of energy, and it takes too long to regen 1 point of energy. Been stuck on dungeons with only 1 or 2 spot to finish it, and waiting just makes you angry. Not really sure how this game gonna make it with this major flaw.
i hate when other players join the party and forces you to drop to a lower stage. At least make it so player can only join if they can be at the same stage you are in.
-____- wasnt paying attention and pick a unit with out a captain and now the captain is back to lvl 1? but at least the upgrades are still there, but back to lvl 1 is just stupid.
I noticed the the guy to picks up the loot wont follow you if you switch floors, so you need to go back to base then to the the floor you want to farm for him to come with you
arena is gltched, my raiders didnt go inside, waited for like 3 minutes or so and left, found some loot in my base, so i think they may have been the arena but invisible. Now i have to wait 1 hour cd
They ability to put towers on the track made the game somewhat interesting. However, later on they can be destroyed makes this game rather a dissappointing run of the mill game with the basic ammenities. Added with the poor tower costs, this game soon became rather dull. I hope revision in the future can address some of this problems.
i really hate the hope energy system, by the time i start getting into the game i have to quit because im out of hope. I play for 20-30 minutea and leave. I cant rate this game any better than 3 stars since i barely play the game even though my team is 25/20/20/20. With limited play time, the game feels awkward and combined with unity crashes will put off most gamers sooner than later. However, the game is enjoyable and has it's moments, but i dont think it can keep players from leaving eventually without some major fixes.
Don't forget there's Hope to obtained for free in the game just by playing. And there's other areas of the game that not require Hope such as Isla Mare, Raid Bosses and PvP. As for crashing, please try IE and watch those crashes just fade away :)
I really hate energy base games, if i want to play i should be able too, having to wait for energy to regenerate take away the fun. Most players play a new game for hours to see what the game is about, having to wait for energy stops players from coming back since they have moved on to another game and chance of coming back get less as they remember why they moved on.
I think you misunderstood what i wanted. i want a 3rd button to scavange the unit and buy another to save tme. I dont want to go into my inventory and search for the unit to scavange, i want to do it while still at the shop.
Thanks for your feedback, we will see what we can do to ease up the resources collection in the next cycle. Howe about the fact that there is no timer? Do you enjoy that compared to other castle building games?