This is an surprising well made RPG TD game with all the requirements that every kong player wants. Great job in giving us a fun TD game to play. Best intro to a new skill by Marko's Pushback - Took me three years to, main lead - wait I understand, Marko - I admit I hate you right now. Great humor throughout the game and well made maps make this one a keeper.
This game would be good if you reduce the amount of war-mart credits you get. By level 6, you basically can buy all available towers without the need of farming the previous levels. Buying extra bonus start funds should be restricted as well, recommend double cost each time it is purchased if you intend to keep the current reward system. At 100k war-mark credits received from mission 9 means 100 purchases, not really fun way to purchase, needs a max buy option at that level. Maps are great, enemies are good, game play is decent, but hampered by an over indulgent reward system.
Basic TD game with simple campaign. Understrength towers make it so that you will fail the first three battles, making kind of frustrating that you can win them. As such, it is all about farming. However with such a basic game play, it is not worth the effort to farm. Has potential as it is playable, just not that enjoyable. Perhaps future upgrades will give this game the chance to mature into a fun game.
I like how the monsters will run around a slowed one, makes it interesting. Please get rid of the excess green area, as the standard browser format the map extends outside and making it hard to see your money and towers at the same time. Not bad for a basic td game, hope you find some decent help, as the monsters path finding adds strategic value to this game.
I have the newest flash player 11.1, but after a couple of games, the games start lagging really bad. I begins to stutter every 3 seconds until it crashes. It happens on my laptop and my desktop, it beginning to reach the point that I don't want to keep playing, since it starts to stutter after level 24. I hope you can figure out what is wrong.
Interesting change for a TD type game, has lots of potential for future updates. As this basic game is well made and thought out. Add in what all kong players want, tower upgrades, research trees, more towers types, etc. Good work for a first attempt, looking forward in seeing what this game will offer in the future.
Thanks for your comment. I tried with this game to make the player concentrate more about the tactics, and less about the usual upgrades. I though that placing and orienting turrets & walls was already difficult enough (in hard mode). But after reading all the comments i'll definitely take that into account for my next defense game!
Can not buy items with sealed energy, pressing the hot keys does not work. Finished the first map with frentic clicking, but without aid of items, it rather a just a click fest and no strategy at all.
Just what exactly does intelligence and speed do? Does speed help is dodging attacks or just when the robot attack? Interesting basic arena type game, however other than getting new robots, it soon gets rather repetitive.
Looking at your other games, I can say I am a bit impress by how far you come on this one. Great job at continuing on working to improve your game making skills.
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Very basic td game, no tower upgrades and only 1 type of creep. You can fill the map with defense towers by level 14 and no way to destroy towers, so you just wait for the final waves to finish.
Arrow Towers that only shoot vertical and horizonal is just plain stupid. Sorry after seeing creeps run pass all my arrow towers without getting hit I can only vote this game as a 1/5. Fix it and maybe the game is playable.
Bought the $450 revolver from the second town but did not show up in the inventory, so out of $450. Interesting TD game, but this bug killed my interest a bit.
Decent shooter with multiple levels and enemies, however due to the inability to pickup drops quickly the game suffers from it. You will have run through drops 2 to 4 times to pick it up. Doing the Deathstar run for every item get annoying rather quickly.
If you are going to make future improvement, please consider adding hot keys for each rank of troops. Clicking to switch to a back rank and then use it's attack then clicking to switch back to the front rank is cumbersome.
Enjoyable game, and it is always funny to see translated games to english. Seems to have a funny storyline, except the translation don't seem to cut it. The game play is a little chunky, but it is playable with quite a bit of customization.
Built my first chopter near the path which killed the tanks, but the plane is circling my base so can't finish the map since did not earn enough money to buy another chopter to kill the plane. Poor game mechanics killed this game.
Thanks for your comment. I tried with this game to make the player concentrate more about the tactics, and less about the usual upgrades. I though that placing and orienting turrets & walls was already difficult enough (in hard mode). But after reading all the comments i'll definitely take that into account for my next defense game!