some remarks. is it better for me to have 100% or 0% red when facing red enemies? if 100% then white towers seem superior. I am also not such a big fan of a pop up menu for tower building. It covers too much space and i dont know whats going on behind. Could be some crazy stuff that i'm missing
Thanks for the feedback! It is better to have 100% red when facing red enemies. However red has 0% blue and 0% green, while white has 100% blue and 100% green. So white is actually only good on the red component, making it not very good against red enemies. Basically you get the best damage when you match the red, green and blue of the tower with the red, green and blue of the enemy. I also don't like the popup menu and I have been considering just putting a panel on the left or right side of the screen because it is hard to see the crazy stuff. I'll have to test and see if it would make the map area too small though.
Very nice game, the only downside for me is the need to shuffle screen back and forth for upgrading. the button for changing views could be bigger (i dont like to use keyboard for that)
well im stuck at 27 gold bars with ambulance, may be doable but i cant handle this damn car :D cross 8/9 tunnels with supercar and police bike - these are really tough as require long runs. i am not even attempting double crashes with truck :)
I had bad feelings before launching this and they were confirmed. This is your typical browser based MMO, it even looks the same way like the others. Is there a software to make these from a template that everyone is using?
swear to god after i turned the game on now i lost some researches and i have COMPLETELY different set of spells than last time. I am even casting a spell that i dont have available. And i am casting it from two slots...
Yes, we agree. It does need more variation, but that's just a start, we did have to start with something :) We'll work to update this game with more content and variations.
second fight of the game after i picked up the new weapon. map starts, valkyrie that is so big that it doesnt fit the screen appears, fight is over and the game continues :D
a solid 4/5. very nice game with a fantastic hint system (i used it twice and i think the hints were a bit too straightforward). Goes in the lines of humour adventure and as such needs more witty jokes ;)
About the hints, the team was divised - some of us wanted it to be more cryptic - but then we decided to make it easy, in the end. Anyway, thank you VERY much for your kind words, we're glad you liked it! Have a wonderful day and keep having fun!
Thanks for the feedback! It is better to have 100% red when facing red enemies. However red has 0% blue and 0% green, while white has 100% blue and 100% green. So white is actually only good on the red component, making it not very good against red enemies. Basically you get the best damage when you match the red, green and blue of the tower with the red, green and blue of the enemy. I also don't like the popup menu and I have been considering just putting a panel on the left or right side of the screen because it is hard to see the crazy stuff. I'll have to test and see if it would make the map area too small though.