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Idle Robots

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Nov. 02, 2015

Rating: 0

Productivity boost button should be calculated as "needed robots - amount you have now". Right now it feels like a lot of robots are being wasted because the manual add amount is so small compared to what the next milestone needs. I'd like to have 1/25/100 buttons or similar where all values increased as the milestone increases, instead of the "add n robots" button that is there now.

Developer response from KidAnubis0

Just added a fix for this (1.0.20). I'm looking into your other comments because I agree adding robots in smaller increments should have a benefit.

Idle Robots

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Nov. 02, 2015

Rating: 0

Robots should increase production per robot, instead of just at milestones. It makes no sense that robots by themselves don't produce anything. Also since robots are produced so slowly and the milestones get ridiculous quite soon into the game.

Developer response from KidAnubis0

I'll be addressing that in a future update. Adding robots at smaller increments should be meaningful.

Mario Torpedo

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Oct. 21, 2015

Rating: 2

Not sure exactly what this is a copy of, but it even uses the same save as whatever it copies. I started the game the the third ship almost fully upgraded. gg.

Must-a-Mine

Play Must-a-Mine

Oct. 01, 2015

Rating: 1

Ok, so enhancing was not a part of the tutorial and it took some time before i was willing to try it out with an useless artifact, but artifacts get exp by enhancing them with other artifacts.

Must-a-Mine

Play Must-a-Mine

Oct. 01, 2015

Rating: 0

How do artifacts get exp? Cant figure it out.

The Vault

Play The Vault

Sep. 30, 2015

Rating: 0

Last two updates are great. Game got a lot better with grid and tab-selection. Now, I'd love to be able to move the units around. Could you add that? Pleeease? :D

Yin and Yang

Play Yin and Yang

Aug. 17, 2015

Rating: 0

What is this, Published Aug. 12, 2015, with comments from 2012?

Idle Conqueror 3

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Jul. 10, 2015

Rating: 0

And the amount of 'free' diamonds keep increasing with the more diamonds I gain with each reset.

Developer response from joopoofoo

Its fixed, should rest to 0 on reset

Idle Conqueror 3

Play Idle Conqueror 3

Jul. 10, 2015

Rating: 0

I did my first reset with 75 diamonds. Now, everytime I reset I can instantly reset again and gain 33 diamonds. No play required, go to achievements->reset, and I gain 33 diamonds. Not sure if this is linked to my first reset or not.

Idling to Rule the Gods

Play Idling to Rule the Gods

Jun. 12, 2015

Rating: 0

Didn't answer my question, but did give me a few answers I hadn't thought of. Also, posted in Dec 2014, probably before this power upgrade was added.

Idling to Rule the Gods

Play Idling to Rule the Gods

Jun. 12, 2015

Rating: 0

I usually don't give much (any) thought to the forum section of games, but I'm now reading the 'God Power Currency Guide' from the forums which will hopefully give me an answer to my previous question.

Idling to Rule the Gods

Play Idling to Rule the Gods

Jun. 12, 2015

Rating: 0

Anyone, please tell me why the 'Improved Next at' upgrade is of any use? I've been saving up for it for my last two resets because at first it seemed like a valid thing to save for. Now that I almost have the power for it, I can't figure out why I would want to buy it?

Developer response from Ryu82

if you don't have the upgrade, you need to set in the number of clones when they change to the next training. If the number is too low, then it just removes the clones of the current skill. If you have the improved version, you just need to toggle it on and put in 1. Then it will automatically move to the next skill as soon as it is unlocked.

Popup Simulator

Play Popup Simulator

May. 22, 2015

Rating: 1

Good idea, but my game quickly turned into "keep the network paused, and just upgrade cpu and gpu to get more money". That's the idle part, the only idle part. Sure you could keep clicking popups and eventually make a lot more money but that requires constant attention to the game. Good idea but not my cup of tea in a game like this.

Game Experiment: Beta

Play Game Experiment: Beta

May. 08, 2015

Rating: -3

No, absolutely No. I've been playing games since 1989 and I don't see anything as just rectangles. I see things/objects absolutely as they appear to be in the game. The fact that someone sees 2D/3D models as anything else than they what appear to be in a game indicates a mental disorder. In this game, the animals were easily identified, but the vehicles were not. There were some pictures that seemed to be neither, but I was still forced to choose between one because you told me of the time restraint beforehand, bad move. There should have been a 'neither' option. I'm not sure what you hope to get out of this 'experiment' but your method of test, to me, tells me that you haven't thought this through, and should go back to the drawing board.

Time Clickers

Play Time Clickers

Mar. 28, 2015

Rating: 13

@Atalan, no, you get 10 timecubes at lvl 100. After that each boss has a 25% chance to drop 1-2 cubes. That is as far as I know and have read on the subject. http://www.reddit.com/r/timeclickers will give you a lot more answers.

Dragons of Atlantis

Play Dragons of Atlantis

Mar. 28, 2015

Rating: 5

This game is old. Like a few years old. At least that's when I played it.

Time Clickers

Play Time Clickers

Mar. 24, 2015

Rating: 0

Does it matter when you shoot the rainbow circle? I'm having a hard time figuring it out.

Developer response from Kenzie55

Nope, once it appears on screen it always has the same value so it doesn't matter when you hit it.

PlinkyPlinky!

Play PlinkyPlinky!

Feb. 23, 2015

Rating: 0

The plinkagon upgrades chance can go over 100%.

Developer response from InfernalLogic

That was intended - once you have over 100%, the effect has a chance to proc more than once.

PlinkyPlinky!

Play PlinkyPlinky!

Feb. 23, 2015

Rating: 1

This should be an idle game. It is an incremental in a good way, just not idle. An upgrade that made the balls drop by themselves would make this so much better. Could start off slow, like once every 2sec, and then pick up speed, even cost a ton of money. What I pretty early did was set up an autoclicker to click the window every .3 seconds. After that I enjoyed it much more. By itself, I imagine it gets really tedious after a while. Good game, just needs a bit of automation.

Developer response from InfernalLogic

I meant for it to be incremental and not idle, but I think people will have a lot more fun with it if there is an idle-type upgrade. I'll be adding that in the near future.

Swarm Simulator

Play Swarm Simulator

Feb. 19, 2015

Rating: -3

Please don't let the mouse scroll wheel affect the outside of your game window. When I scroll inside the game window and the scroll bar is at the top or bottom, the whole game moves up/down. Not acceptable.

Developer response from swarmsim

Harder than it sounds, unfortunately. Do you know of another page that works this way? (HTML, not Flash) Seeing another example of this might make it easier to add here.

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