Too big and repetitive... It was fun for a while but I don't see myself playing through all those extra game modes with the same premise of animal spam.
This inferno stuff has officially ruined the game for me. Every time I log in, there's a massive hell swarm that immediately destroys my defenses, and then my entire town. I don't have time for this BS.
I really can't get over the fact that the "shiny" costs an order of magnitude too much. I mean, come on... my 4th worker costs 1000 shiny, that's 10 bucks worth of kreds!? Do you really expect people to spend that much on a simple web game ? Compare with something like World of Warcraft where my monthly subscription is $12.95... let's be real here!
This game needs some serious rework. The stages are too long (and too numerous). I would have ended it at stage 5, and make the difficulty ramp up a bit quicker. The upgrades are largely pointless, those archers are lazy! Boss fights need to NOT end when you hit the wrong key, instead give you a small time window to get it right. I lost twice at the final boss due to a repeated keypress, and I am not going to play it again.
Campaign mode is so royally unbalanced, I gave up after 5 attempts. About half the time I can't even play a single card due to a total lack of resources. The original was much more playable in that regard, this is just hard for the sake of being evil.
Can't stand the circle... there's a reason why ALL bemani games use parallel note lanes! And I do find a lot of the songs are too long, I don't expect nor want hours of play out of flash game. If you're going to put that much effort into a game (and I can tell you did), I think it would be much better off as a native PC game, the kind you install to your hard drive. For one, latency would be much less of an issue and you could have a much nicer interface.
The graphics are quite nice but there's a very unpolished feel about the interface, UI elements just don't "feel" right and there is a lot of lag (even on a high end machine).
I thought the idea was promising, but the execution is flawed. Those gun points are too scarce, I want to build bullet-spraying monsters like we had in the original Bubble Tanks 1 & 2
Another sub-par MMO littering my beloved Kong :P Even the "speed game" is about eight trillion times too slow to keep me interested. Whoever decided "waiting" would make a fun game needs to jump into a wood chipper.
Nice game but I find the difficulty is too cheap on the later levels with all those spinning bladey things. After restarting the level umpteen times I'm just about ready to throw my keyboard at someone.