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bjhamer's Comments

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Picma Squared

Play Picma Squared

Jan. 20, 2016

Rating: 3

it would be nice is there was a "?" marker for suspected shaded squares. this way you could work through an area and then go over it properly when you're happy with it.

I Am An Insane Rogue AI

Play I Am An Insane Rogue AI

Jan. 08, 2016

Rating: 3

possible upgrade: Zombies keep the weapons they die with. addition - repair bots: reinstalling guns and repairing other bots. Can also be hacked.

Submachine 10: the Exit

Play Submachine 10: the Exit

Dec. 22, 2015

Rating: 0

ok. got the s3c. now just one secret to go! :D

Submachine 10: the Exit

Play Submachine 10: the Exit

Dec. 22, 2015

Rating: 1

where is the spring? and has anyone figured out s3c yet?

Submachine 10: the Exit

Play Submachine 10: the Exit

Dec. 22, 2015

Rating: 0

got eight of the secrets. and i know where the other two are... just not how to get them :(

Sequence

Play Sequence

Nov. 25, 2015

Rating: 0

nice. But short. I imagine the addition of colour and ideas beyond geometry could extend the game

WarLight

Play WarLight

Sep. 25, 2015

Rating: 6

i'm fed up of trying to win on crazy. I feel like the jump in difficulty is just ridiculous. I find myself forever playing level 3 (i don't like the mechanics in level 4)

Idle Raiders

Play Idle Raiders

Jun. 22, 2015

Rating: 5

for dragonling scale armour, the 1% chance of having an ability is not appealing. But having 1% ability is. Why not have, 'reflects 1% of enemy damage 100% of the time'?

Idle Raiders

Play Idle Raiders

Jun. 20, 2015

Rating: -3

the description for the venom alchemy is unlcear. I'm not sure what it does.

Idle Raiders

Play Idle Raiders

Jun. 20, 2015

Rating: -1

the birds look crazy. They need to have more than two different phases of motion. adding a mid up-stroke and mid down-stroke would stop them looking so odd. They could revert to two phase when stationary.

Idle Raiders

Play Idle Raiders

Jun. 19, 2015

Rating: 9

we need a mysterious alchemist to combine items., only items of the same class (i.e. swords, armour etc). Stat penalty for combining (i.e. combine two items to get 110%(for example) of the original stat, more penalty for combining different abilities). two original items make a level 2 item. Items can only be combined with items of the same level. To get to level 10 item you need 512! items! Finally there would be something to do, and the merchants items would not seem worthless! And he could even sell higher level items as you ascend (ascending has no bonus atm!)

Idle Raiders

Play Idle Raiders

Jun. 17, 2015

Rating: 1

skiping arena rounds should be based on surviving the round X number of times without losing a raider. Bosses should not be skip-able though.

Sugar, sugar 3

Play Sugar, sugar 3

Jun. 16, 2015

Rating: -1

i always want to be able to pause and erase things. I hate starting over.

Idle Raiders

Play Idle Raiders

Jun. 09, 2015

Rating: -2

can we have the yellow exclamations disappear after licking the relevant character? If the merchant appears when i'm already at the base and i click him the exclamation stays.

Idle Raiders

Play Idle Raiders

Jun. 07, 2015

Rating: 4

there is some random invisible critter outside my base. I can see his healthbar but not the critter! and my raiders don't see it either. just casually floating there between the shrubs near the drawbridge.

Idle Raiders

Play Idle Raiders

Jun. 06, 2015

Rating: 1

needs a gold-per-second stat for raid zone selection

Idle Raiders

Play Idle Raiders

Jun. 06, 2015

Rating: -1

neither of stun via the scroll and via the club work!! really needs sorting.

Idle Raiders

Play Idle Raiders

Jun. 02, 2015

Rating: 0

@FXMoment. I did hear for a while. but recently i've not. I think it got knocked out around 2.c if i remember.

Idle Raiders

Play Idle Raiders

Jun. 01, 2015

Rating: -2

soft reset should open up *new* drop items//shop items. Or the same items with better stats (you could even reduce the current stats to make this more feasible).

Idle Raiders

Play Idle Raiders

May. 31, 2015

Rating: 0

ascending should unlock a new raid each time.

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