the drop-down on the exchange tab is quite wearisome. Could we have a method where you click the boxes in field? Could keep the "exchange" box as a safeguard against mis-clicks.
What is this pop-up "You're trying to do something wrong with extractors? You have it at corners" - No I don't and if i did, so what? Why does it keep coming back?!?!
Great game. Has a genuinely educational edge to it - nice! So far only thing to point out is the contrast of different colours on the "knowledge" tab aren't too great. Would be nice if that was altered.
the end was the easiest bit. you should have to do all six. and the hint files should be hidden and locked.
SPOILER:
There is one flaw i see: tgurton and aevans. I tried ssh before i had a password and didn't try the other until i peeked a walkthrough. At that point there is no reason for the player to think there is a pc with no password, especially as passwords are central to the game to that point. Something needs tweaking. (maybe the full name not visible/discovered until you get the password).
Dana is quite useless. She gives the crops a tiny tiny amount of water and barely collects eggs. maybe i shouldn't have picked her. Can i get a divorce?
it would be nice if some mouse-over somewhere (over the crates at the bottom or the icons at the top) would tell you the time it took to grow/harvest and the profit margin too. Coming back to this from a long break and i'm at a loss what to plant.
ok. i've said it before and I'm gonna say it again. Alter the demon upgrades on the library tab. If the upgrades are half the gain that the wizard upgrades give, then the demons are reduced to less than the wizards. After 4 library tab upgrades for each, the same number of bosses and minions gives demons half(!!) the GPs of wizards!! similar problems arise from comparing other upgrades on the library tab too.
You can click boxes to select the element. You must have at least 1 atom to select it.