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Idle Raiders

Play Idle Raiders

May. 31, 2015

Rating: 0

the scroll of madness does not work. when i use it, everything carries on as normal. The enemy keeps moving and attacking. It should just effectively pause whatever the enemies are doing but it only seems to work if they are not doing anything when the scroll is used.

Idle Raiders

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May. 26, 2015

Rating: 4

would be nice if the stats of the merchants items were conjured from a 'normal distribution' and were combine-craft-able so that there was a reason to actually look in the shop.

Idle Raiders

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May. 25, 2015

Rating: 2

I always get the feeling that the maddening scroll has done nothing...

Developer response from pitforest

I should add a visual feedback, like the stun effect I apply when you use the club on enemies. Although keep in mind that maddening scroll will not interrupt bosses from casting spells, like the dragonling's fire breath (I figured that would be too overpowered), but it will completely stun them when they are just doing normal attacks.

Idle Raiders

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May. 23, 2015

Rating: 0

why do the arena bosses get harder? I can't get past 2 -2 and always get the same rewards.

Idle Raiders

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May. 22, 2015

Rating: 0

Arena price should be linked to the level of the avatars. Health bar should be green when in combat, and turn red when they die.

Idle Raiders

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May. 22, 2015

Rating: 1

The avatars should rejoice when they defeat a raid!

Idle Raiders

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May. 21, 2015

Rating: 2

different colour backgrounds for equip-able item so you know who and where to equip. kind of like in "overlod" (here on kong) - that had a nice system for knowing exactly what you were looking for and where to use it.

Idle Raiders

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May. 21, 2015

Rating: 2

keep noticing a glitch(?) on the second raid, where some of my priesty things run away from the battle. Can we have an upgrade that punishes apostacy?

Idle Raiders

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May. 20, 2015

Rating: 0

anyone understand the "Lord Sword"?

Idle Raiders

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May. 20, 2015

Rating: -1

the shop needs to generate random items, rather than the items you've not bought plus a new one. atm, I can jut leave one i can't afford, but know it will be available later.

Mu Complex : Episode Two

Play Mu Complex : Episode Two

May. 15, 2015

Rating: -1

finished the previous one. but now stuck on the first password... :s

Swarm Simulator

Play Swarm Simulator

Apr. 04, 2015

Rating: 0

i've ascended a few times now and i'm struggling to see where this game goes. All that i've been able to do was buy one tier higher in the meat tab, besides that it seems nothing has been unlocked. Am i missing something?

KOHCTPYKTOP: Engineer of the People

Play KOHCTPYKTOP: Engineer of the People

Mar. 30, 2015

Rating: 1

There is something I fundamentally don't grasp about the logic behind level 11. I just have no idea where to start even thinking with this one.

Swarm Simulator

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Mar. 29, 2015

Rating: -2

is 5 the maximum nexus number?

Idle Evolution

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Mar. 08, 2015

Rating: 14

i'm finding the end of this game too slow. I don't know what the remaining achievements want me to do and the idle power is only 45% fully upgraded (upgrades max out to soon!). I'm not leaving this game open while i try and figure it out either, so for me i think i've finished. sad really, it was good up to this point.

Idle Evolution

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Mar. 01, 2015

Rating: 12

number of extractors maxes out too early. And upgrades that are maxed should look different on the upgrades screen.

Idle Evolution

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Feb. 28, 2015

Rating: 9

having an objective as get 111 points in exam is pretty mean. I don't know what i need to do for (literally) most of them that are left

Swarm Simulator

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Feb. 23, 2015

Rating: -4

mutagen tab looks confusing. just unlocked it and the upgrades all look like they have downsides... not sure how i'm gonna weigh them up either.

Idle Evolution

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Feb. 19, 2015

Rating: 3

due to the selection of molecules in the sell selection, C is tied to O (dioxide and carbonates only!). why not have CI4 or CCl2F2? would make more use of the halogens and decouple C from O. Or if they already exist later on, make then kick in earlier.

Idle Evolution

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Feb. 15, 2015

Rating: 4

The new Lock feature on the exchange screen should still allow you to transfer to an element, just now away.

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