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blah3's Comments

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Card Hunter

Play Card Hunter

Jan. 07, 2015

Rating: -27

Looks nice, gave up after waiting 2-3 minutes at each loading screen. Get some proper hosting. 1/5

Cursed Treasure 2

Play Cursed Treasure 2

Jan. 02, 2015

Rating: -6

Very badly written. Freezes on every mouse click. Druid level is impossible. Please write it properly. 1/5

The Gate

Play The Gate

Dec. 14, 2014

Rating: -5

"if you are using mac os, please completely quit the browser". If your devteam cant write code correctly, please accept this 1/5 rating.

Developer response from Spicyhorse

When you're writing in a 2nd language perfectly, come back and complain, until then, please accept this 0/5 star rating on your comment.

A Dance of Fire and Ice

Play A Dance of Fire and Ice

Dec. 03, 2014

Rating: -2

Badly written unity code, you've got garbage collection pauses: makes games like this unplayable (die because Unity paused). Gave up. Re-write it to have zero temp objects, please!

The Last Door Ch.4 - Ancient Shadows

Play The Last Door Ch.4 - Ancient Shadows

Nov. 17, 2014

Rating: -3

The click handler here is broken. Seems like you've coded it to require a long press for some reason, I have to press and hold to make anything work.

Besieged 2 Infinite

Play Besieged 2 Infinite

Nov. 09, 2014

Rating: 4

Hangs at "Logging in with profile...". Why is an offline single player game loging in to anything? I can only think of scummy reasons. 1/5

i saw her across the world

Play i saw her across the world

Aug. 29, 2014

Rating: -12

Control system for a puzzle game ... makes for a really crappy platformer. Float-o-vision = no control = frustrating and painful, over-shadowing any enjoyment. 1/5

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Jul. 09, 2014

Rating: 2

Got to level 8, can't get to 10 because server keeps timing out. Definitely not playing this after I get the badge (probably won't get there, cos protection will expire before I get to login again). Rating it th 1/5 it earned, sadly

The Valley Rule

Play The Valley Rule

Jul. 07, 2014

Rating: 4

Bonus: if you're going to use very very short-time-gap wall-jumps, make sure you're good enough at writing code that the controls are responsive. These are not. The broken delay where double-jumping fails because your flash code isn't picking up input? not good.

The Valley Rule

Play The Valley Rule

Jul. 07, 2014

Rating: 2

Nice game, ruined by bad control system. Never, ever make pixel-perfect jumps required as the core game. Especially in a game where you didnt make your flash fit the screen (try playing this on a large montiopr - it's painful due to that one mistake)

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Jul. 04, 2014

Rating: 0

Major mem-leak on the overhead-map screen (I counted 3 gigabytes when the process crashed!). Also lag on many controls, and actors walk often 1-2 feet away from click-location. In-mission, often it mis-selects / fails to select on click if there's two characters near each other, and portrait-based select often fails due to lag. Overall ... really nice game, but has a lot of silly bugs that let it down. Plus the pay-to-play aspect is depressing. 3/5

Solarmax 2

Play Solarmax 2

Jun. 27, 2014

Rating: -11

Very old game design, with shiny graphics and the WORST control system I've ever seen on this type of game. Bonus points for making "escape" automatically LOSE the level for no reason at all. Because the crappy scheme doesn't let you cancel multi-selects, I hit escape often and - boom. 1/5

War of Omens

Play War of Omens

Jun. 22, 2014

Rating: -19

High production values, very boring game. You have very little choice - loads of pointless artificial constraints to prevent you "building a deck" or "having a strategy". You can't choose number of cards per deck, you can't use more than one color card, etc etc. Almost every game plays out identically - ignore your opponent (game design is too weak for them to really matter) and just hit the same buttons in the same order ... hundreds of times over and over again. 1/5

Dangerous adventure

Play Dangerous adventure

May. 29, 2014

Rating: 2

all animations are way too slow.

Decision:Medieval

Play Decision:Medieval

May. 23, 2014

Rating: -7

Don't play this until the developer stops ignoring the bug reports and actually FIXES the bugs with masters. Game permanently blocked for me because it awarded a master, and then removed it at end of level - for SUCCESS. So buggy.

Pixelo

Play Pixelo

May. 21, 2014

Rating: 0

When you get past the bugs (with keyboard, it often marks wrong squares, because the anims break the keyboard handler, and it inserts unpressed keys), it's quite fun.

Pixelo

Play Pixelo

May. 21, 2014

Rating: -1

AH!!!! You wrote "x" meaning "x" and you wrote "/" meaning "not / at all, but space". WTF? WTFingF?

Pixelo

Play Pixelo

May. 21, 2014

Rating: -10

Patronising "tutorial" that is VERY VERY VERY SLOW. If you hit "skip" it stops the whole thing. Did first level, but it wouldn't accept it, even though it was correct. Rating 1/5. This is awful.

Cell Warfare

Play Cell Warfare

May. 18, 2014

Rating: 3

Needs a control system which actually controls you ship, instead of janking all over the place. Also: that GDC talk about screen-shake making everything better? Yeah, no. Just makes the game more annoying.

Decision:Medieval

Play Decision:Medieval

May. 15, 2014

Rating: 0

Downrated for neverendign death by allies shooiting explosive barrels (what explosives?) forcing restart of level over and over again :(

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