In order to obtain all the cards, you only need to level each hero to 20. Then you save and start another new game plus with the next hero. This saves a lot of time compared to beating the whole campaign with each other, since the last few cities have 3 revenge waves and take much longer to win. Do the green hero last if you want to end on the hero with the most mana. (Start with Viegraff, trevouz, Cald in that order for best units imo)
In every other game, the boss music plays when your enemy is about to go all out. In this game, the boss music plays for you when you go all out. I love that.
@oofo124512 grind 20 missions every level? I just finished EW4. I grinded < 10 missions the whole game, plus the goblin bonus mission one extra time on epic. To you, EW5 is just right in difficulty, so you don't have to grind and it feels good. If you were better at EW4, you'd also not have to grind and appreciate its difficulty. The people you're angry at, some of them are coming from a different perspective.
Too frustrating how bad the hero is. I can't use the hero in battle, but I have to bring it with me anyways. What is it even doing out there? Waiting for you to misclick a spell and get one shot?
@AlexNeb Hit Chance and accuracy are separate checks in order to hit an enemy. You have to pass ONE of them or you miss. Hit chance is a guaranteed percentage to hit. Accuracy is divided by the opponent's evasion and correlated to your level difference with the enemy. Against a higher level opponent, the larger the gap in level difference, the less useful accuracy is and more you have to rely on hit chance in order to not miss.
jim what browser are you using? Have you tried a different one? I've been hearing people have trouble with Chrome. You should email ninjakiwi support btw.
Brubes I literally just told you how to do it. Open Tower Keepers. Open a tab you want to browse. Now Click and hold on the Tower Keepers tab and drag it down until it forms a new window. Start a mission. Go back to your original window and browse in peace.
Ckoge that's because certain heroes are faster than others. If your party doesn't have any of these heroes and the opponent has 2-3 of them, they will control all the turns and win.
@Zenejh short version: Damage is how much damage you deal. Attack multiplies your damage based on target's defense. Goal is to keep your attack > enemy defense or vice versa. Long version: check elysiumtk . com
It's not P2W. It's don't play to win. Literally. The slower you level, the stronger you become. This actually makes it a high barrier to boost yourself through cash. The people owning the ladder aren't p2w but slow-levelers or no-levelers. P2w is a rare encounter because the 0-$50 bracket doesn't get that much bang for their buck relative to a f2p slow leveler or f2p who plans their investments well.
I love Matt's games, but I also know he is an excellent player at video games. If he wants to appeal to the casual gamer on Flash, I think he would have more success with an easy mode (but not title it easy, to make them feel better about it). Just my 2 cents. For my own part, this is another incredible hit and one of the best games on the site. Phyrnna is gold as usual.
Also to beat Amazons: You need around 3 layers of defense, so try to spread your towers out. Ballistas are a *huge* help, especially if you can place one near the entrance but away from their path. Its range is higher than the Amazon's Charm, so you can constantly pop it without being charmed, and your second row will clean up. You should never _need_ to use Terror to remove the Charm; you will probably lose if you rely on this, as you may run out of mana.
That's what Normal Mode is. Also there's cheats.