Anyone else having serious issues with the sound? Randomly decides to explode your ears? While the main menu was reasonable, once I got in the game... KABOOM. So I turned it down... Then it got way too quiet so I inched it back up, and it was fine for a while (aside from the text sound effects occasionally giving off a single loud BLIP in the middle)... Then KABOOM. The music exploded into my ears again, so I went to turn it back down, and it just disappeared entirely.
Keyboard controls are incredibly sticky. Makes platforming bits very difficult, though they can be easily passed you really have no clue when your character is going to decide to keep running, or fail to jump.
Oh... No... Just no... After day 1 I was already immortal and raking in all cash drops on the screen without even moving. This is just bad. Really really bad. I hope there's an upgrade somewhere along the way to unlock an actual game?
Why did you design the last boss with a giant cyborg arm and then not give it any functionality? Thing looks like it could dish out some serious energy blasts. Instead, he's just a joke, the vanguard that comes before him is more difficult. His ground pound attack doesn't even have the 'wall of spikes coming in your direction' thing to make him even remotely dangerous. This is a fun little game for sure, but the last boss is underwhelming.
Why do the quest slots close before you get to the end? The end is in sight, just a few more rounds and we'll be done... Then a quest slot closes with 15 or so left to do. Alright, that's dumb, but okay, we're still trucking along working on 2 quests at a time... Then with 6 left to do the first quest slot closes. What the heck, man? Why even do this? It just drags out the endgame for no reason at all. It doesn't add any enjoyment, it just turns into a drag trying to get those last few quests done so you can try Survival with full equipment.
@DamonH15 It's from "The Nightmare Before Christmas," a movie in which the king of Halloween grows bored with Halloween and decides to try his hand at making Christmas. This is a remix of the Halloween town theme(This is Halloween)
Pro mode really feels like more of a chore than any sort of badge-worthy extension of the game here. It's all the same levels, except now you have to remember "Was this picture slanted slightly the first time I saw it?" as you sit and try to jiggle the shape around to see if it's just ever so slightly off.
Seeing comments about how hard this was had me concerned. Then I played through and beat it very easily my first try. Super easy badge: Jump in place twice, take a step towards the door, repeat. Repeat until the door is open, then get in as quick as possible. This'll make the second half super simple as well, since your clones will mostly be jumping in place near the entrance(or the exit, rather).
Level 3 had me stumped, then I realized I was being an idiot and thinking about it all wrong. After that, every level was solved with the same simple process. Relaxing, maybe a little entertaining, but it's pretty darn easy once you're in the right mind. Every level is slightly different, but still solved in the exact same way. I feel like you'd need to introduce a new element to make this game longer or more difficult, I can see a lot of comments asking for more difficulty or more levels but with the current set of rules I can't see how it'd be anything other than more of the same.
Man, what a turd of a game. It tries to give the illusion that there is some sort of strategy or gameplay here, but it's just sitting around waiting for stuff to happen. Or paying money to sit around and wait for stuff to happen slightly faster.
Yikes. You shouldn't have pushed this update out so soon if it's going to take days before the new quest system is actually any good. Resetting with so few Trait points kind of sucks. I can retire when I'm still 19.
When you stop leveling up every 2 seconds (after level 30, basically) try fighting in the Crypt as much as you can. As best I can tell, the Crypt is the only thing that gives decent experience once the grind starts. Probably because it's limited by Stamina which you pay to refill.
You're right... He should drop a mirror paper... I will fix it soon :)