Anyone else ever get tired of the fancy texts? I find them harder to read and an inconvenience. What ever happened to Helvetica and Ariel? Performance wise: as seen in other comments, it needs work. I liked the music, but you stole it so I can only give you credit for having good taste.
Found everything except electricity and solar panels. I feel like I've tried every sensible combination to get electricity or solar panels but I can't seem to find out what I need to combine. Do these use more than 2 items? Maybe. If anyone finds out feel free to tell me.
This game isn't too bad. First time I played it I didn't have the time or bother to figure out how to do anything, but the second time around I saw how everything worked. The research is like Doodle God kind of for anyone too lazy to even try clicking on anything. More detailed instructions would be nice though, people shouldn't have to find that out on their own. This is a good start, art could use some improvement.
I love all the creative ways you indicate that a person has lost an eye.
You'd think they might lose some different body parts at some point. Guess zombie apocalypses are a hazad to your eyes more than anything else.
5/5, great game.
Beat this without too much difficulty. The only mistake I made was trying to shoot the zombie through the door without letting it in first. Oh, and I got eaten by a grue.
My only complaint is that the voice didn't change after the cough drop. Not sure why I ate it, I'm sure it must have saved me at some point though.
Who downrated RrGg's comment!? It's spot on! The two flaws in the game: 1, Dice rolling, not particularly interesting to watch and it gets repetitive. And 2, the dice rolls disappear before you even know what you got, making the whole thing pointless. Might as well just attack and instantly see if you won without the dice rolling at all if we don't even really get to see the results anyway.
Anyway, 4/5. Pretty awesome.
Try to control guys. Releasing Q does not register. Crazy weapon switching madness. Extreme lag (especially in cutscenes!)
This is the order in which things occurred that ruined this game for me. Even in cutscenes, shadows flicker underneath everyone and Dem is still cycling through weapons like mad.
I agree with RanDomino. Though right should be clockwise and left counter clockwise. The way walking around works right now is super annoying, especially when dealing with craters.
Other than that, I love this game. 5/5.
3/5, it's an awesome and fun game, I love it. But there are two issues that bug me enough to take points off:
Lag, -1
The way 'leveling' the land works, sometimes the things it does when I click are just ridiculous and make no sense, -1
You either need to move before your partner or be able to switch what your attacking after his attack. Right now it is extremely annoying and kind of wrecks the game for me.
There's a glitch where enemies will stand there and shoot at a barricade and miss and there's nothing there to kill them. I had myself fooled into believing they died after a certain time, but that seems to not be true so... Fix that and you'll have a 5/5.
Fun game but once you get a nice line of snipers you can't lose. And if you sat there long enough to reach a point where you'd lose you'd die from boredom. Music is annoying too. Other than that, good game. Add a story, maybe upgrades for units and better enemies.
I can't turn around to punch people when they hop behind me. How is it fair that computers get to turn around but I get stuck walking backwards for 5 steps. I just can't handle the controls well enough to enjo playing this.
When I saw the tower was called starburst I thought it was going to pulsate, instead it was just like a long range torch with no downside like the lighthouse has. I think the StarBurst tower should pulsate instead of a continuos light. This game is pretty cool.
I tried to reposition one of my blocks and acciednetally knocked my castle down. When moving blocks they shouldn't affect the other blocks. Other than than that this game is okay.