The amount of 'high jump' needed for some dungeon runs seems disproportionate to the rest of the stats required. I need 59 high jump when the next highest was only 32 for 'jump'
The skill upgrades seem rather underwhelming given that you get so few of them. Not to mention the random aspect of how they distribute. I could easily get an unlucky streak where everything gets channelled into bow skills which I have no intention of using. And I don't want to feel forced to use a build I don't really want to just because I have higher skills in it.
Basically, this system was not intended to give the impression of being forced to play this or that class, and for that, we are sorry, that's why a more logical and controllable way is going to emerge.
Has the blaster turret been stealth-nerfed in the last update? Previously I could cruise to wave 4999 with no issues at all but now I fail spectacularly on wave 2200 or so.
When I logged off earlier I had unlocked my tier 3 prestige. I was a good way through to prestige point 3. Logged back on now and I no longer have access to prestige 3 at all.
Everything went well the first play-though, but after I re-birthed all of a sudden my sentry turrets were barely registering a hit on anything and I was being overwhelmed even at low levels. This was at 6x speed but 6x was working during my first run.
I'm having the same issue as Casper676. When upgrading to trolls and attempting to close the window, it shows the tutorial screen for the village. When I try and close that it goes back to the monster lab. In a loop.
To back up one of the previous comments. PLEASE add a number to indicate how many monster waves are in a zone. I know you want to maintain some mystery but like the guy said, it's really nice to be able to judge when it's worthwhile to ascend. Right now I have no idea at all. If I ascend now have I missed the next zone unlock by 1 level or by 10? That would be helpful info know. Not just helpful I kind of think necessary.
The 'Minor Investment' crafted item which gives you money per minute seems rather underpowered. Even at the point I was able to make it I was needing many hundreds of thousands to upgrade things a single level. The tiny trickle of money that perk brings in is negligible even at higher levels.
If I go to another tab (Chrome) then back to the game, the game will almost always completely freeze for a period of between a few second and over a minute. Can't interact with anything. Then all of a sudden it'll catch up with itself. This is the only game this happens on for me.
My $ per second seems to fluctuate wildly without my actually doing or buying anything. I get that the buildings have RNG based components, but I don't understand how that can account for my earnings being 3 billion per second one minute, then 400k per second the next.
With the recent changes to combat scripters and exploits, it kind of seems like you are nerfing things that directly affect your entire playerbase in order to stop a tiny minority of cheaters. The repeatable 1 exp from bosses changed to boss 8 might not seem like much, but that's still a few exp per run nerfed for no real reason. This doesn't seem fair.
When I complete a weapon, why does its entire trait tree permanently get replaced by the prestige window. I'd still like to see what my weapon does please. Also, since this playthrough the extra trait you can ramp to 10 you get when the select all the standard traits was visible the whole time, so I upgraded that first, now my weapon is at the prestige screen so I cannot learn any of the rest.
Hi! We will check and overhaul the whole savegame system. Unfortunately we never had this kind of problems during an in-house beta or on kongregate beta. I am very sorry this is happening.
You probably need to enable flash on the site. There should be a small puzzle-piece like icon in the address bar where you can click to allow to 'run it this time'. Thanks for the support by the way :)
Basically, this system was not intended to give the impression of being forced to play this or that class, and for that, we are sorry, that's why a more logical and controllable way is going to emerge.