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Cave Heroes

Play Cave Heroes

Apr. 04, 2016

Rating: 1478

Game has potential.. but also the single worst balancing I've ever seen on an idle game. The difficulty is totally crushing almost immediately and the upgrades are both massively expensive and almost laughably ineffective. There's nothing at all fun about sending wave after wave of guys against 1 mob and chipping away at it one hit at a time while you entire party is utterly murdered. As for the healing it literally may as well not exist due to how ineffective it is. Getting hit for over 300 but my cleric can heal for 10, and is always one shotted. Every time. In severe need of a complete re-balance.

Cave Heroes

Play Cave Heroes

Apr. 03, 2016

Rating: 62

Enemies hitting me for 187. My cleric heals for 10.

Idle Raiders

Play Idle Raiders

Dec. 20, 2015

Rating: 0

The Burned out Seal should drop for you again. I have two completed weapons now (though I can still only equip one of course)

Crusaders of the Lost Idols

Play Crusaders of the Lost Idols

Oct. 22, 2015

Rating: 11

Pretty sure I'm looking forward to the release of the 'idol shop' more than I am any AAA game I can think of right now.

Developer response from Codename_Enter

Awesome! We hope to not disappoint! =)

Card hunter idle

Play Card hunter idle

Oct. 10, 2015

Rating: 5

This is an authentic Hearthstone simulator. 0-3 arena's and 25% win rate.

The Vault

Play The Vault

Sep. 30, 2015

Rating: 3

If we could flip the view to a top-down aerial view that would make placement and management WAY easier.

Uprising Legends

Play Uprising Legends

Aug. 28, 2015

Rating: 1

Is it me or is the third weapon 'Unholy Quickblade' really crappy in comparison to every other weapon? It always lags way behind in damage while costing a fortune to keep at anywhere near the level of everything else.

Bloodline Legacy

Play Bloodline Legacy

Aug. 28, 2015

Rating: 89

I really hope LP spending has a real impact because as it stands, they don't really have any impact. Even with zero LP it took no time at all to earn all resource gainers. But since the quests are the only way to earn LP and they always take a set length of time, having more LP makes practically no difference whatsoever in subsequent playthroughs. All you do is sit and wait for quests to complete.

Developer response from TickbirdGames

The LP will definitely have an impact that is quite different from the current version. We will still have the issue of those quests taking a fair amount of time, but we hope to address that with certain "traits" that will speed up quest progress and increase the amount of LP you get from a given quest. This should be an exciting week for updates!

Bloodline Legacy

Play Bloodline Legacy

Aug. 27, 2015

Rating: 3

Would kinda like the ability to abandon a quest. I accidentally picked 'Fox Traps' thinking it was 8 minutes when it is in fact 8 hours.

Developer response from TickbirdGames

Noted! Good suggestion.

Hero Simulator

Play Hero Simulator

Jul. 15, 2015

Rating: 4

Not able to complete guild quests, whole left side of the screen freezing several times. The scaling of the upgrades becomes oppressive for your hero at Demon Hunter level. Having to go ALL the way to the very final quest simply to be able to prestige is fairly harsh. This game started off great but quickly just became... well... boring. And idle games don't have to be that way.

Idle Conqueror 3.1

Play Idle Conqueror 3.1

Jul. 13, 2015

Rating: 4

HUGE bug on the buy all feature. You can use it and the price will remain 50g per upgrade. Essentially allowing you to get several hundred levels instantly.

Developer response from joopoofoo

should be fixed

Wacky Strike

Play Wacky Strike

Jun. 18, 2015

Rating: 33

Are you sure you have enough buttons that link to Nextplay? You could probably squeeze in a few more.

Business

Play Business

Jun. 06, 2015

Rating: -1

Oh you're that young lad who did IdleByte? Well played young sir, well played.

Holyday City

Play Holyday City

Apr. 07, 2015

Rating: 4

Wouldn't a very small tweak help with the earlier warehouse problems? How about simply make the second stock upgrade for food cost a LOT less. I mean 500 food to 6.000 quintillion food is a bit steep.

Slim World

Play Slim World

Apr. 04, 2015

Rating: 0

Never mind. It allowed me to upgrade, but only when I had almost double the listed resources required.

Slim World

Play Slim World

Apr. 04, 2015

Rating: 1

How does one upgrade the slim speed? I have the required materials.

Holyday City

Play Holyday City

Apr. 04, 2015

Rating: 73

The 3x bonus we had for the first 2 days was great and all but I'm beginning to wish you hadn't given us it now... Logging on today feels like my town has taken a huge step backwards in a game where progression is already incredibly slow. The pacing of the game with the 3x bonus was absolutely fine and I do not think required changing.

Time Clickers

Play Time Clickers

Mar. 21, 2015

Rating: 2

I would just like to reiterate what other have said regarding boss grinding. You get to a stage where all you are really doing in the boss stage is popping a few red blocks and hoping that a rainbow globe will drop, compared to clearing out normal stages and the potential for rainbow clusters. Progress slows to trickle at that point.

Time Clickers

Play Time Clickers

Mar. 21, 2015

Rating: 3

Genuine question here. How come this dev has made a Unity game that doesn't destroy my CPU? The vast majority of these games are totally crippling to my system.

Developer response from Protonz

This game is based on our previous game Time Rifters, which was made for Oculus Rift Virtual Reality where we needed to render the game twice (once per eye) at 75 frames per second. It's like when Goku was training at 10x gravity, ate a muffin, then set gravity back to normal.

(BETA) AdVenture Capitalist

Play (BETA) AdVenture Capitalist

Mar. 19, 2015

Rating: 1

I get that beta is beta and all, but the price imbalance seems very strange. I mean, how is the system any different than in the previous game?

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