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Boffo's Comments

Comment

Flappy Bird Flash

Play Flappy Bird Flash

Feb. 15, 2014

Rating: 0

Two! God I suck.

The Everloom

Play The Everloom

Dec. 26, 2013

Rating: 1

Oh the music of this game, simply beautiful.

Earn to Die 2012: Part 2

Play Earn to Die 2012: Part 2

Dec. 24, 2013

Rating: 3

Start muted? 5/5!

Madville

Play Madville

Nov. 18, 2013

Rating: 0

The humor is fantastic, the game play is great and the lack of hair in the future is disturbing. 5/5, feel free to listen to the other comments about how to refine the game =) (not sure what cheat does, but if it works as advertised, kudos!) oh yeah, space to pick up is bad for people with hands larger than 8cm.

CastleMine

Play CastleMine

Sep. 12, 2013

Rating: 2

For levels 1-14 it's all about frost and stinger towers with damage boosters. For level 15, there's so much happening that the fire towers closer to the front should be blast with a stinger as clean up. Even un-upgraded ice towers are worth using once you get the freeze perk at the top of the tree for slowing things down and letting the blaster do it's job. Was not impressed with the lighting towers compared. Very nice game, very nice music.

Endless Evil

Play Endless Evil

Aug. 20, 2013

Rating: 0

Wow, I really suck at this game. Nice music at least!

World's End Chapter 1

Play World's End Chapter 1

Jul. 23, 2013

Rating: 2

Oh right then, a monologue by an active junkie is the opening.... 5/5

Cult Classic

Play Cult Classic

Jun. 19, 2013

Rating: 5

Why is the window so small?

L.O.G.

Play L.O.G.

Apr. 11, 2013

Rating: 3

Yeah some lag issues but this game is just great. Main issue I found as stated before, no info on guns without testing. I liked the bit tunes music personally but to each their own, mute for the win! Can easily see this expanded with more main baddies and even sillier Guns (TM) =)

Developer response from CriticalBit

Glad you like our game. We have implemented a mute button in the latest version (1.2).

Shopping Cart Defense

Play Shopping Cart Defense

Mar. 26, 2013

Rating: 3

A nice TD, screw fancy frame hogging graphics. Cows need a boost bad btw.

Battle without End

Play Battle without End

Mar. 13, 2013

Rating: 1

9:2:56 You meet THE REGION BOSS 9:2:56 You die. Right, lets give the newbie zone a few hours hehe.

Arkandian Explorer

Play Arkandian Explorer

Nov. 10, 2012

Rating: 1

If you are starting out and wondering what to do, earmark 280ish for the adjustable staff in weapon shop and train mana lore and tactics in either the tailoring or blacksmith place. Once you can spare the 80 gold entrance fee, get heal in the top right island as it will make good use of your mana. From there, keep punking the crafting dungeons (alchemy seems harder) as the monsters are all weak melee and you'll soon find better than the staff for little to no effort in whichever weapon type you prefer. You'll be able to hit on tactics alone and mana lore helps heal I guess.

The Grinns Tale

Play The Grinns Tale

Nov. 09, 2012

Rating: 3

Since you just added a closer town view zoom level recently, could you go on in that vein a few more times add one or two more magnifications in-between 'zoomed out' and 'really zoomed out' out please?

Arkandian Explorer

Play Arkandian Explorer

Nov. 08, 2012

Rating: 1

It's amazing how when I have a 90% hit rate I miss two times in a row so often, considering that's a 1% chance.

The Grinns Tale

Play The Grinns Tale

Nov. 02, 2012

Rating: 2

There's a few tutorial issues commonly encountered, first being trying to find the balloon shop in the sky without the tutorial explaining how to zoom out or move the town view with the mouse. The second issue I see in the otherwise amazingly well done tutorials is exactly what happens when one upgrades their hero monument. Both the build limit caps getting raised at rank 2ish and the fact you can have up to 8 grins when you max out at rank 4 would benefit from explicit information. Finally, it would be good to show how to swap grinns in combat as well as explaining total exp for a fight is divided evenly among all (up to 6) heroes placed into the fight, even the ones in reserve.

The Grinns Tale

Play The Grinns Tale

Nov. 02, 2012

Rating: 7

The crux of the food cost issue for players past floor 37 is that higher tier production doesn't keep up with resource needs and normal adventuring simply does not generate any more resources than it did in the first 25 levels. So in effect, active players are punished for upgrading tier4+, as their food costs sky rocket but their passive resource gathering remains stagnant and operational gains never improve. There's more than one way to approach this issue, increasing high level monster resource drops and improving high tier mine/cabin yields come to mind immediately. Great game btw.

The Grinns Tale

Play The Grinns Tale

Nov. 01, 2012

Rating: -3

Oh hey, can you make the boxes double as food? Then everyone wants them!

The Grinns Tale

Play The Grinns Tale

Nov. 01, 2012

Rating: 4

It would really help the t4+l food situationm if the monsters over floor 25 dropped more resources than they are currently.

The Grinns Tale

Play The Grinns Tale

Oct. 30, 2012

Rating: 5

Thank you for the socks! =)

The Grinns Tale

Play The Grinns Tale

Oct. 27, 2012

Rating: 13

Please take a serious look at food costs. No one in their right mind can afford to use t4 or t5 food as their costs in metal alone would ruin them very quickly.

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