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Boneless' Comments

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AirBattle

Play AirBattle

Oct. 08, 2008

Rating: 0

Where is the feedback for how many shots you have left?

Picross Quest

Play Picross Quest

Oct. 08, 2008

Rating: 0

Please allow 123 in addition to qwe.

Picross Quest

Play Picross Quest

Oct. 07, 2008

Rating: 0

This is awesome. Great UI. Maybe the puzzles should be organized in terms of difficulty though.

Straw Hat Samurai

Play Straw Hat Samurai

Oct. 02, 2008

Rating: 0

Walking is way slower than doing a tiny air slash and teleporting there.

Argue - Beta

Play Argue - Beta

Oct. 01, 2008

Rating: 0

The lie system blows. Cop out to insert depth. Maybe if you could see the number but not the type you could actually react to it intelligently. A better way to add depth would be to follow the RTS metaphor and add targets to contest in the middle. Take one over and you gain mind points faster. Or other modifiers for units like move faster (screamed arg) have wider collision sizes (stubborn arg) and stuff like that. Just ones that don't suck like undetectable invisible unit.

Talesworth Arena: Death Watch

Play Talesworth Arena: Death Watch

Oct. 01, 2008

Rating: 0

If you are in the middle of a weapon attack and get Disarmed, the attack still finishes.

Ether War

Play Ether War

Sep. 30, 2008

Rating: 0

Would be a little better zoomed out a little more. Lots of shooting guys off the screen right now. And wasn't obvious that the yellows were healing themselves. I thought new ones were just rotating in. Maybe no healing for a moment after it gets shot. 14001.

Slingoween

Play Slingoween

Sep. 26, 2008

Rating: 0

Total crap. Enemies can hit your projected path, and winding up can make you grab something behind you. Which means where you were dissolves and you can no longer see the next peg.

loops of zen

Play loops of zen

Sep. 26, 2008

Rating: 0

Yeah, being able to mark tiles that you know are right would really help when they get huge. Like minesweeper does.

Nameless Flash File

Play Nameless Flash File

Sep. 26, 2008

Rating: 0

That was actually kinda funny. But it sucked, of course.

Atomik Kaos

Play Atomik Kaos

Sep. 26, 2008

Rating: 0

It knows my "personal best" but won't let me start there again? Wtf? Taunting me with its inexplicable saviness is retarded.

Microbe Kombat

Play Microbe Kombat

Sep. 25, 2008

Rating: 0

If you ever split, the other guy on your team is just retarded. He'll grow, split, and get devoured. Also, the fact that the order of the powerups changes when you pick up a dot BLOWS. Speed? I said grow!

Futubo

Play Futubo

Sep. 25, 2008

Rating: 0

Nice copyright fail. You actually use the word Peggle in the description for the light nearby power.

Garden Inventor

Play Garden Inventor

Sep. 25, 2008

Rating: 0

Just perfectly... bland. Upgrades are no different from building more towers, no interesting towers, no nothing but formula.

light-Bot

Play light-Bot

Sep. 23, 2008

Rating: 0

197

loops of zen

Play loops of zen

Sep. 23, 2008

Rating: 0

Gawd, put outlines around clickable spaces or something. Awful interface.

Fantastic Contraption

Play Fantastic Contraption

Sep. 18, 2008

Rating: 0

This game is absolutely brilliant. Somebody hire these people.

Kaleidoscope Reef

Play Kaleidoscope Reef

Sep. 17, 2008

Rating: 0

This is completely retarded.

Warlords: Heroes

Play Warlords: Heroes

Sep. 17, 2008

Rating: 0

Heh, boots of speed and book it. You'll get the card before your brain melts out your ears.

light-Bot

Play light-Bot

Sep. 16, 2008

Rating: 0

And the currently running command should light up, so you can see where it goes wrong.

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