Seriously, too slow paced. Please speed up the game at the beginning at least. Sitting there with no enemies on screen and enemies take forever to get to your base, there's no danger.
The "It's a lie" level came too soon. It should be later so we're thinking about tricks already. Also there should be a way to skip levels and come back. Otherwise good.
Way too processor intensive. Slows my whole computer down. Inefficient programing I'm sure. Also level select please so I can go back for cogs without redoing the entire section.
Grenade launcher says 4 ammo to start but only has 2. Also the game gets boring. Too slow and not enough variety of enemies or defenses to keep it interesting.
Mission 6 seems impossible. I grabbed all the grey stars and was stable but I couldn't punch through the defensive line anywhere.
Also campaign missions need names or something so I know which one I left off on. (marking them completed would be nice too. And I accidentally started with the hardest mission because it has that green light and triangle symbol over it.)
It's really easy to solve some of the puzzles in totally different ways then was intended. Blocks shouldn't be able to grow if they are going to become too big for the immobile blocks they are next to.
1) Let the enter key go to next level.
2) It's a little too sensitive.
3) Level 7 is impossible, the target hides inside the wall before it is physically possible to get to it.
During the post100% completion demo I got stuck in the wall. In the first section of the temple I jumped on top of the mouth wall piece so I my legs were in an open square but my torso was stuck in the above ceiling so I couldn't move out.