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Labyrneath II

Play Labyrneath II

May. 18, 2019

Rating: -8

A precision platformer is ruined by having 0.2-1.0 second freezes every 3-5 seconds. I will not suffer to fight my way through the "Penultimate Test" level under those conditions.

Crafting Idle Clicker

Play Crafting Idle Clicker

Oct. 17, 2016

Rating: 2

A big lag was introduced recently. Clicking something has a delay of about half a second before registering. Clicking repeatedly gets a delay for each click, so 10 quick clicks takes about 4 seconds before they're all processed. This is unfortunate.

Developer response from RevelBase

To be honest, I'm not sure what lag you mean. Can you please try to restart your browser? Is there anyone else with such a click lag?

Thermo

Play Thermo

Dec. 04, 2014

Rating: 2

It would improve a lot by allowing a jump even after leaving a platform, as long as it is done immediately after (say, a frame or two). A lot of times I fell off of platforms which I was trying to leap off, while feeling that I really jumped in time. Other than that, nice job with this game! I enjoyed it, in spite of some frustration over the above issue.

Red Remover BLAST

Play Red Remover BLAST

Sep. 24, 2014

Rating: 0

I HATE your decision to lock away the hard levels behind a stupid idling "game" and having to reload the game 4 times.

Puzzle Fuzz: Episode 2

Play Puzzle Fuzz: Episode 2

Sep. 12, 2014

Rating: 0

Nice game you've made here, good job! Got 21 on the gauntlet with 3 healers in the back, 2 ragers in front along with an inferno firebug for quick finishing hits.

Spirits of Elduurn

Play Spirits of Elduurn

Sep. 08, 2014

Rating: 1

Grr, 39 moves on 4-5... Thanks for this neat puzzle. I'll be back to ace that level at some point, I'm sure.

Royal Warfare

Play Royal Warfare

Jul. 14, 2014

Rating: 1

The incentive for playing on harder difficulty is that you get to overcome a greater challenge. It is an intrinsic reward. For best results, reset your progress before you start, so you are not overpowered with all the upgrades from levels further along.

Royal Warfare

Play Royal Warfare

Jul. 11, 2014

Rating: 1

Found a bug. When you have a mixed group of mages and archers and have the group selected, upgrading a unit will provide a new unit of the promoted type, rather than upgrading the existing unit. This can be repeated as many times as you can afford the upgrade cost.

Developer response from platon_skedow

Thanks!

Space Marshall

Play Space Marshall

May. 20, 2014

Rating: 0

The name is a misnomer, you are neither in space nor a marshall. Making half a flip sometimes sees you instantly being back on your wheels when you smash into the ground, while other times it correctly crashes and the buggy gets destroyed. Flip scoring only sometimes works. The game runs terribly. Admittedly this is on a laptop, but it's way slower than it has any right to be for such a simple game. Your game description omits both the nitro and jump controls. The jump button hardly ever works. The nitro sound is way off sync with the actual nitro boost. The game must respect the mute setting also when a game ends. You've got a lot of work ahead of you before this can get any good.

SL Aliens Vs Dragons

Play SL Aliens Vs Dragons

May. 11, 2014

Rating: 1

No mute button, have we learned nothing? The game doesn't work either. You can shoot all the cacodemons, but the invincible dragon breaks the game. Also, I'm not sure that Malathar's dragons are free to use in commercial projects, at least without attribution.

My big fish 2

Play My big fish 2

May. 11, 2014

Rating: 0

In your bid to clone Feeding Frenzy, you forgot to make it possible to bite the tail of the huge fish, and also to make the prey try to escape when you come near them. The game does not respect the choice to mute it, the sound FX are still playing.

Tank Commander

Play Tank Commander

May. 11, 2014

Rating: 2

It's not a game. You drag a box around your tanks, then order them somewhere into the level. Then the enemy tanks are destroyed, and nothing at all happens next, your tanks are just standing there with nothing to do. Scrolling the level is a pain. The AI will scoot off in completely random directions or stand around doing nothing at all. Never mind multiplayer and a campaign, you need to get the basic gameplay to work first.

Frog Jump & Splash

Play Frog Jump & Splash

May. 11, 2014

Rating: 0

Doesn't work. Only black screen.

RoboZone

Play RoboZone

May. 11, 2014

Rating: 2

No mute button? Have we learned nothing?

Pulsator

Play Pulsator

May. 11, 2014

Rating: 0

Doesn't work for me. After the loading screen and Capybara splash screen, it's just black.

Illegal Drive Frenzy

Play Illegal Drive Frenzy

Feb. 13, 2014

Rating: 1

Frame rate is terrible. Controls are delayed by at least a second, making it nearly impossible to avoid flipping over.

Frantic Sky

Play Frantic Sky

Feb. 02, 2014

Rating: 3

Bug: When autoswitching targets, existing shots vanish. When several enemies are almost equally as far apart from you, this can happen for every shot until you reach a flank.

Crystal Story II

Play Crystal Story II

Dec. 14, 2013

Rating: 3

How about an option for quicker battle animations? I dislike having to wait for so long between each move.

Steampunk Tower

Play Steampunk Tower

Nov. 12, 2013

Rating: 2

Great job on this one. It was great fun, thank you very much. It would be even better with a speedup button, and better handling of gun movement. The guns tend to refuse to move if you "skip" over one section they would need to travel through. It would be better if they would simply find their own way to the location where you release the button. It is particularly noticeable on those challenges where you only have one story on the tower, requiring you to juggle around the two guns.

The Keeper Of 4 Elements

Play The Keeper Of 4 Elements

Sep. 21, 2013

Rating: 2

What is everyone on about? The level 7 boss was easy, and I completed both level 7 and 8 on the first try with no leaks. Used air and earth towers. Or has the game been patched maybe?

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