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BraveDogBFG's Comments

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Glean

Play Glean

Jul. 08, 2012

Rating: 34

Fun game, I enjoyed it for hours. However, the "ending" was such a letdown. I didn't mind the vibrations upgrades. By the time I got them I had a ton of dynamite. More upgrades would have been great. Maybe a jump (thrust) upgrade?

Wizard Walls

Play Wizard Walls

Jul. 02, 2012

Rating: -2

I just don't get it.

Photon Baby

Play Photon Baby

Jun. 27, 2012

Rating: -1

Fun game. On hard, I paused at the end boss on the roof and it auto-won the battle.

Zombie week

Play Zombie week

Jun. 19, 2012

Rating: 8

Here is something I don't understand - skill points upgrading weapons? How about skill points for skills and $$ for weapons and weapon upgrades? Also, I am getting bored around day 3. Walk in circles, dodge, repeat, wave rush - die.

Castlot

Play Castlot

Jun. 16, 2012

Rating: 12

Her boobs aren't big enough for me to play. Make boobs bigger, also, there must be 3 of them.

Paladog

Play Paladog

May. 16, 2012

Rating: 0

Hold down button for Fist of Fury Mace with full magic = Kamehameha!!!!

Paladog

Play Paladog

May. 11, 2012

Rating: -4

I would love this game... except for the damn ghosts. What a cheap enemy. So annoying that I don't want to even play anymore.

Utopian Mining

Play Utopian Mining

May. 07, 2012

Rating: 2

This game came SO close to being great. But it is a let down in upgrades and quests.

Little Bitty Heroes

Play Little Bitty Heroes

May. 07, 2012

Rating: 30

Interesting concept, here is some feedback. 1 - I get why you have to let the enemy nuke, but I don't like it. They always seem to do it just before dropping 15 enemies from the sky (wtf). 2. weapons and armor - can I see the stats please before having to equip? 3. Are there any ranged units from buildings? 4. What is the point of leveling up? 5. Health potions would be nice, those drops seem pretty rare after wave 20. Thanks!

Simple Pong

Play Simple Pong

May. 07, 2012

Rating: 4

Intense Action game - 5/5

Johnny Upgrade

Play Johnny Upgrade

May. 07, 2012

Rating: 42

Simple, fun - 5/5

Developer response from gameshot

Thanks a bunch!

Nuclear Outrun

Play Nuclear Outrun

May. 03, 2012

Rating: 1

Hints: 1. Stick with the blade boomerang till the end. When you get 3 extra clips upgrade you can pretty much spam it the whole way. 2. Blockades are at 660, 330 and 50. You pretty much need 3 spikes at 5 seconds to get through them all.

Mite Love

Play Mite Love

May. 01, 2012

Rating: 0

"I used to love her..." Yeah, that ending was terrible.

Nano Kingdoms

Play Nano Kingdoms

Apr. 25, 2012

Rating: 0

Good, fun simple game. One issue - the giant's ability to stop spells doesn't work for you.

13 Days After

Play 13 Days After

Apr. 16, 2012

Rating: 5

Maybe I would enjoy this game more if I could see the invisible arbitrary line beyond which headshots don't kill.

Kill the Heroes

Play Kill the Heroes

Mar. 28, 2012

Rating: -3

Played about 1/2 of the levels. I just don't like how this game plays, maybe the boards are too cramped, I don't know.

GrindQuest Expansion

Play GrindQuest Expansion

Mar. 28, 2012

Rating: -1

So I refreshed the game and the talent points for my mage are all over the place. I have 3 points in Presence of Mind but no others in the Arcane tree. I had 5 in Frost Nova, but now have 2 in frost nova and 3 in blizzard. I could probably resec, but i like having PoM without paying for it :)

Developer response from Abra24

This is due to the new class, it will only happen once, I mention it in the notes.

Zombie Madness

Play Zombie Madness

Mar. 26, 2012

Rating: -2

Dear level 44. You win.

Epic Stand

Play Epic Stand

Mar. 26, 2012

Rating: 1

This should be called: "You only have to kill the little guys with the bombs". I just don't get this game.

Developer response from g_genyuk

There are a big buys with big bombs and big hummers

Immortal Souls: Dark Crusade

Play Immortal Souls: Dark Crusade

Mar. 18, 2012

Rating: 60

I am going to refrain from rating this game because I can't be fair and I quit after chapter 4. 1. Trophies are totally luck based. I don't feel like grinding them out. 2. This isn't really tactical combat, it feels more like "rock paper scissors". 3. Skills are too infrequent to be of any real use (see #1). 4. Poor tutorial. What the heck are tech points? Point of the combo bar?

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