Fun game, definitely an improvement over the last one, and zombies freak me out less than bugs :D
Also armor games intro looks really cool in this one, kudos to the maker.
*30 seconds in after cutting up (as opposed to down, because he launches them easily with a single swing) dozens of darkspawn gorilla things* ... Are you sure you need help to beat an abomination?
Ohhhh my god. Went from a 4/5 to a 2/5, it's literally impossible to fight off guys and manage your guys with their constant needs all the time... hope you get to pay someone to distribute money and coffee later, and preferably at least 5 snipers.
It's funny how you need money to get better, and the better you are, the more money you have... kind of like rich people getting richer, no?
The speed training is amazingly easy compared to the other exercises, especially stamina(The rate it goes up compared to the rate the bar bounces back and forth is totally unproportional) and health(It's too difficult to determine precisely where your character has to stand to hit something, so more often than not you'll just miss or hit something else).
Also, just an FYI, if you click on the shirt in the store after having bought it, it permanently boosts speed.
I'm giving this a 3/5, but if the training becomes more balanced then it's looking at a 4/5 or maybe even 5/5.
Very interesting, it's like they made the high scores an integral part of the game and added other people's playthroughs to give the appearance of multiplayer. Very intriguing.
FYI, Vulture's Pro requirements aren't showing up properly. Whatever the last pro requirement was that you saw, it doesn't change when you mouse-over Vulture.
Okay, I enjoy some of this, but sometimes the challenges are just ridiculous, I did the climbing training and lost within the first 3 seconds of each because there simply IS no way to get any farther, the screen moves too fast.
Many of the coins are also just there to tease you, after a while I tend to ignore them so I can focus on safely progressing.
I like the ability to mute either music or sound effects but I find that if I turn the volume up loud enough to hear the music adequately that the sound effects are painfully loud, so it would be nice if we could adjust how loud they were in addition to simply muting them.