Any ways to lower lag other than lowering the graphics? I'm at minimal graphics but when a decent number of dogs show up it's over, I can't even move my reticule.
Okay, I really like the layout and setup of most of this game. But I have one very simple problem: LAG. It starts out good at first but in seconds I get so much lag my character is moving across the screen and shooting his gun 5 seconds after I even touched the button.
Not bad, with some tuning up and greater depth, this could be quite a game.
I recommend adding additional ways to repair towers, more diversity, a tutorial level and ways to customize your character.
I really like this game overall, I think if it was spaced out and paced a lot more it could be a real action RPG. First, it's gotta be a lot longer, there have to be more zombie types, there should be fights where you are shooting zombies from the 2nd floor while they rush on floor one. The high end weapons shouldn't be available too early, the mercs aren't really viable unless you save up big time (I beat the entire game with the SCAR). There should be loot and optional explorable areas. I hope this game idea is continued.
What the hell!? I was doing okay until suddenly muscular zombies spawned who could take a chainsaw to the head for 10 seconds before dying and I can't avoid their attacks by running! I MUST be missing something, if the game gets this hard this early then I'm doing something wrong or people are complimenting it before the point I was at.
I like the wander command, but I REALLY wish I could make them wander within a specific area, I feel like sometimes they are progressing towards a specific area, kill a dude then immediately turn around and head back home.