okay, keep me posted on this matter, usually firefox doesn't like rpgmaker games.
Also be careful to not delete your browser history, that's where the saves are.
which browser are you playing the game in? The suggested browser for all my games is chrome. Also did a refresh fix this issue? Feel free to pm me and I'll help figure out whats going on here!
There is a reddit already with about 40 people, they have already compiled lists and tables of items creatures drops etc. https://www.reddit.com/r/Quepland/
How about more variation in throwing weps besides just knives? Knives could be middle ground. Then have throwing axes which have less throw/sec but higher dmg, and then have, say, throwing stars. faster throw/sec but less dmg to even it all out.
Automove is nice. There needs to be a way to turn off battle animations and whatnot to save processing power. My only issue is automove gets a little slow and tedious after a while, there a way to maybe speed time up while automove is active?
I love the idea and it has the potential to be a much deeper game, with more commands to purchase and maybe the ability for like "raids" IE cracking into say the government or something. I like the alternate ending.
Okay non sports fans. The "Farm System" is what you call the minor league teams owned by Professional teams to train up and scout players. Hence why the game starts you in Single A, the lowest in the farm system. So no the name doesn't need to be changed just because you don't know the terms. Nor is it misleading. You have now been educated.
Theres no real indication of how training works. Or how stars are gained or how they affect player stats. Maybe have training options separate. with a max training level capable. I see players earning stars after games and i havent gotten to be able to train them before they get maxed.
okay, keep me posted on this matter, usually firefox doesn't like rpgmaker games. Also be careful to not delete your browser history, that's where the saves are.