yeah so....i have yet to go past quest #10, and ive reset several times. it just NEVER worth it. everything after it costs so much with so little return, or requires you to fight against things that your entire forces of several hundred random guys cant even take down. honestly, since the "exploration and battle" quests have no ACTUAL difference, the battle quests OR exploration should just be removed completely, and in its place just change current expeditions to use both explore status and battle status. i mean hell, i ONLY use battle quests when theres no other choice, because its just wasted money.
one HUG issue. upgrading mission prices are based on the level of the building, not the coins per time. this means that the buildings that upgrade to say level 10-15 instead of 5, but have the same ENDING coins per time are worthless. they cost 5-10x as much to upgrade, and dont make any more money.
first extra character you should buy is tera. she has massive hp and damage, and by the time youve gotten strong enough to kill the dragons, youll do so in 3-4 attacks. just make sure you abuse how broken the shield spell is, i.e. cast 200 stacks of it and go anywhere taking no damage from anything.
DO NOT HAVE A FORCED TUTORLIAL. YOUR GAME IS NOT SO ADVANCED THAT I WILL BE LOST IF I SKIP IT. STOP FORCING ME TO DO SPECIFIC TASKS FOR THE FIRST HALF A DAMN HOUR
my other accounts comment was marked down. i wasnt trolling. your game sucks. it adds nothing to the pathetic excuse for a genre that is known as "incremental games" and has you just mindlessly clicking on whatever makes a profit or gets an upgrade, as the values have no meaning OTHER than to obtain said upgrade.
tl;dr your game sucks because there is no point. youre just amassing crap to buy upgrades to amass more crap, and you have almost no control over it, 99% of the time the trades being shit you dont need or cant afford.
Hi again. You put quite an effort into this, so I am going to further feed you. Enjoy!
Incremental games is certainly a fascinating genre. Exactly as you said, they are essentially about making a number bigger. But there is something about them people love.
Also, I would shamelessly say that I did something that adds to the genre. My mechanics are not common among incremental games. I however admit that I don't know many incremental games, so please give me examples of similar games. I would really appreciate that.
I would also shamelessly say that you cannot mindlessly click everything. You often have to consider whether to accept an offer, and which resource to gain manually.
Also, glad you mentioned, the "point". What is really the "point" of games in general? This is actually an interesting topic. There are 4 types of gamers: killers, achievers, socializers and explorers. It is called Bartle taxonomy, go read on it. And I am getting to char limit let me check.
okay so current version, boost actually works. thats good, BUT you still lose your boosters if you use them fully in a flight, while they regenerate to full if you dont. either make them ALWAYS disappear after flight, or never. then comes shields. shields are the exact opposite. if you use up the shield fully, youre basically given an infinite shield that dosent go away till the flight is over, and you never have to buy a new one.the shield options in purchase do absolutely nothing. the platforms also do absolutely nothing. the cash multiplier seems to effect cash from crashing into enemies, but coin cash seems to be completely random, and flight cash is either not effected by cash multiplier, or is so low of a change that is might as well not.your prices scale exponentially. the return from them does not. this is a BAD MOVE when you only give us 1 way to upgrade something. overall, games not really worth wasting time on. you CLEARLY dont test ANYTHING
when a worker costs ~216E to buy, buying it crashes the game, effectively making the vacation skill useless. this happens at 450 units if you buy 25 at a time.
the "booster" dosent seem to actually do anything. i grabbed a coin that was worth like 26$, and it gave me 8.8k at the end of the flight with a level 4 multiplier. spent up to 1k on ooster power, speed never rises. when i use the booster fully, it is used up and i have to buy a new one with all its upgrades, if i dont, it regenerates to full every flight.
i have over 1000 hero spirits, and things dont feel like their moving any faster then they were at 100, which was like 20% faster than none. fuk this game
as to your response, thats still not acceptable. youre still forcing people to pay you to unlock part of the game. that makes it pay to play in that regard.
half of the upgrades for the guilds can ONLY be purchased with gems you buy with kreds. this is UNACCEPTABLE. i understand you want to make money, but blocking a large amount of the boosts completely to people who dont pay you makes your game a 2/5 at best.
hi, thats the only feature where one of 50 persons need to buy at least 20 gems. So if you buy 20 gems, you can also spend all your free gems, for example 1000 gems.
moved the mosue off screen and got stuck off screen. cant get all the stars on the 3rd boss because i kill him in like 3 seconds. 0/5. play test your shit son.
does shield need to get nerfed again? :D