I don't even blame game makers of these games. I blame kongregate... Seriously, we recently got so nice little games like Swarm Queen or Revenge of the Dog, those that carry the spirit of web games. Do they get badges? No, like the top comment says, it's basically the same game over and over again that gets badged...
What i mean, there are various design tools, that generate javascript and use webgl. I know you can't change this technology for a running game, maybe consider something else than flash for your next project.
"This isn’t obviously a design choice on our end, Flash has limited capabilities"
Well using Flash is a design choice. Nowadays please use something that does do WebGL in the backend.
Catpaw, I don't know what you mean, WebGL doesn't have anything to do with the backend, also, we are not having Backend issues. Anyways, it's all a client matter and we wish we could move to a newer technology, but right now we just can't. Anyways, thanks for taking your time commenting.
PS: For the badge forget about trying to build a strategic deck, at this level just put in the legendaries and epics you have totally ignoring possible synergies with lower level cards.
There is no paywall before the badge, there is a waitwall before the badge.
The paywall comes a week or so into the game, then you reach a leage when you realize that almost everyone you battle with has payed for legendaries.
How do you get 3 stars on level 3? Whatever I do, the other queen outkills me with neurotoxin. I can easily outproduce her, but cannot get 3rd star that way.
Treacle3Toast, Level 76 Solution: From the 9 blocks, 6 are pixels, so only 3 are non pixels. In the upper row, there is only 1 pixels, so 2 non-pixels are there, in the lower row, there are 2 pixels, so 1.non-pixel is there -> Thus the middle row must be all be pixels. Now there can be no happy pixel on the left or middle column, so only happy pixels in the right column can be, and the only way all the top middle and bottom row in the right column see only one happy pixel is when the middle right pixel is happy. That makes top right corner and bottom right corner an pixe. Now you got the pixel in the top row already, so the two others are non-pixels. And since the left col has 2 pixels, bottom left must be a pixel -> solved
Catpaw, I don't know what you mean, WebGL doesn't have anything to do with the backend, also, we are not having Backend issues. Anyways, it's all a client matter and we wish we could move to a newer technology, but right now we just can't. Anyways, thanks for taking your time commenting.