Yo dawg, I heard you like ads, so we gave you ads to watch before your ad so that you can give us eyeballs before you give us eyeballs. v.v These new "ads before ads" things make Hulk very angry.
Also, can we get *something* to indicate what on earth the things in Hell do? We're working to get precious diamonds to buy and upgrade these things... but there's no clear indication that they do anything.
LOL just found the angry unicorn named Charles with a scar on his belly. Nice reference. >.< Come with us, Charlieeeeee! Come with us to Candy Mountain!
Saving the pink haired = better love story that Twilight and... most other low-budget romance stories. Maybe some mid-level ones too. Good times. >.< 5/5
*tries match on boarded up door* "I don't want to burn the whole house down!" Actually, at this point, I'm OK with that. It would solve all of the inane puzzles at one time and no more slogging around the house visiting the same places over... and over... and over... trying to figure out why I can't just take the crowbar to the doors that won't open any other way. Ya know, next time I go out to the countryside to try to find/help a friend in an old timey house, I will remember to bring a sledgehammer. Seems like 95% of the puzzles in this house could be solved with a sledgehammer...
No wonder the fog puzzle is pissing people off (myself included), it's broken. Heavily. First thing you have to listen for is the wind. So you walk into the fog, listening for the wind, and hear nothing but birds cawing until you get booted back to town... wait, what? Ok try again... this time you hear the wind! And successfully move on to the second section, now you have to listen for birds cawing... you hear... the ocean waves... and get booted back to town. Nothing pisses people off more than a puzzle where you know how to solve it but it's so broken that you just can't. It was mildly entertaining right up to this point. So I use the "2" to enable sound descriptions and... the descriptions are definitely *not* what is actually playing. And even if I click when it says the correct thing, it still boots me back to town. Miserable puzzle of the year award goes to... this game! 2/5.
Why does he say, "Get back to work" on verbal warning 4/4 but then the game ends? That's not a verbal warning, that's a verbal firing and he should be saying something like, "Get the hell out, you're fired!"
How do you turn the sound off? Please don't tell me this is another fine game ruined by something so simple... Ah, well, so much promise... Still, not bad... a good start to something, maybe a Mobs, Inc. 2 is in order. More content would be cool. 3/5
Merry Christmas Bart Bonte and family! Great game as always, my 4yr old watched on my lap and loved it. Simple, short, but with just enough mental bite to be interesting. :) 5/5
Ok, I need a hint: How do you tame the dragon? I've ridden the drag, I've been grabbed by the dragon... is there something I need to do while riding him or something? Or ride him several times in one run?
So far one of the least "idle" idlers. You have to maintain constant vigilance or the enemy will far outstrip you very quickly. But overall, for a would-be idler, it's fun so far. :)
Geezus, what happened?! The cost of my equipment was all around the 2-4B mark now I come back and everything is into the 100B+ point! What the hell happened?? Oh god is this some sort of game-killing bug?! It'll take me days to get to that and in the mean time my foes have double the health and damage I do, I'm stuck on the World Map at one block because I can't upgrade and... and... oh wait, I have it set for +10. Nevermind.
No, I'm gonna go back to sleep. >.>