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chaosguard's Comments

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Death Squad

Play Death Squad

Mar. 11, 2015

Rating: -2

How bout the ability to sell weapons instead of destroying them? (As well as the weapon stache you mentioned previously)

Death Squad

Play Death Squad

Mar. 10, 2015

Rating: 1

I like that we can see future upgrades and such now. However it can be a bit distracting. Especially with the text being the same color. Perhaps apply a 50% alpha / transparency to items that are not unlocked.

Death Squad

Play Death Squad

Mar. 10, 2015

Rating: 1

Minor issue: Stated DPS does not seem to account for Crit Chance.

Death Squad

Play Death Squad

Mar. 10, 2015

Rating: 2

Running counter of metal gain per second (averaged over the past 30seconds) would be amazing.

Death Squad

Play Death Squad

Mar. 10, 2015

Rating: 1

Perhaps make it an option to "go back to the previous stage on death". As is, wiping out 500 times would just be a super tedious process.. much less 5000 times.

Death Squad

Play Death Squad

Mar. 10, 2015

Rating: 142

Allow us to colllect the rewards by hovering / mousing over instead of clicking.

Developer response from IDNoise

Thx for reply, good suggestion. DONE.

PlinkyPlinky!

Play PlinkyPlinky!

Mar. 10, 2015

Rating: 0

Shouldnt Popper Hunter & Ball Cloning chance be capped at 100%?

PlinkyPlinky!

Play PlinkyPlinky!

Mar. 09, 2015

Rating: 1

Interesting game. Choosing when you click to maximize impact to rapid clicking to just letting the auto'er do it all. Was fun, but short, and my hand is not happy after all the rapid clicking x'D

Developer response from InfernalLogic

There's also the spacebar for dropping balls if you get tired of clicking - maybe I should add an instructions thing to the main menu... Thanks for playing!

Awesome Tanks

Play Awesome Tanks

Mar. 09, 2015

Rating: 11

Noisy intro, followed by "Enable Sound?" .... ~facepalm~

Tap Heroes

Play Tap Heroes

Mar. 04, 2015

Rating: -1

You can beat the Lv200 Dragon with ~1500 HP, though there is still a luck factor. Spamming manual heals, I still died twice as it did 2 powerful hits back to back before I could get fully healed. This was with 1545 HP (Lv 300 HP).

Pinata Hunter 3

Play Pinata Hunter 3

Feb. 24, 2015

Rating: 0

Would like to put my vaccum in santas bag :(

King Of Cash! Business Simulator

Play King Of Cash! Business Simulator

Feb. 15, 2015

Rating: 0

@LordBucket: The reason why so many Idle games are made in unity nowdays are not because of special effects (which can be re-produced/made in flash) but rather because it allows you to leave the game running in the background without any change in idle production (whereas flash basically comes to a stop, unless you use a certain bypass which I wouldn't advise).

King Of Cash! Business Simulator

Play King Of Cash! Business Simulator

Feb. 15, 2015

Rating: 0

Erm. #1 priority should be autosave. JS...

Idle GameDev

Play Idle GameDev

Feb. 12, 2015

Rating: 1

So that's why Idle games are so addictive!

Mad Day

Play Mad Day

Feb. 10, 2015

Rating: 3

For the vertran reward, you literally click the pause button, then restart. Bad design imo. Anyways, just do that 15 times in a row at the very beginning.

Mad Day

Play Mad Day

Feb. 10, 2015

Rating: 91

Decent game. Bit unresponsive at times, especially when "on foot". More or less just grinding the same level mindlessly until you've maxed upgrades. Which I dont mind, if the level were interesting or something. Anyways, 3.5/5

Idle Evolution

Play Idle Evolution

Feb. 09, 2015

Rating: 0

So, two things that should honestly be eliminated: Storage and "reduced" afk/idle rewards. The bonus for being active (hovering) is substantial enough as it is. Also, without upgrading production/income, even if we idle for a long time with unlimited storage, it will soft cap on its own. Otherwise, I really like this game, its solid and well thought out. It could use with a few extra features (such as a gallery for the molecules that we have clicked). I'd say its about a 4-ish/5, so for now Im rounding it up and giving you a 5/5. Hopefully there will be a bit more development :)

Idle Evolution

Play Idle Evolution

Feb. 09, 2015

Rating: 1

Auto snap is nice, but there really need to be some precision control mode for when we want more than 4 on a block. Another snap point when holding shit should be aligning it with another extractor

Heavy Weapons

Play Heavy Weapons

Feb. 01, 2015

Rating: 6

LOL. Using scroll wheel to change weapons scrolls the page as well. SMooth.

AdVenture Capitalist (Moon - Closed Beta)

Play AdVenture Capitalist (Moon - Closed Beta)

Jan. 30, 2015

Rating: 2

No speed upgrades on the moon? :(

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