When being attacked, monsters shouldnt be able to open your door, lol. I got attacked, and was "stunned" and the buggyness of it all, I couldnt equip my sword the entire time to defend myself. Heh. Now thats definitely one way to wake up on the wrong side of the bed x"D
Instead of the backpack being "openable" within the inventory, howbout have it expand the inventory? Either give us ^ v arrows, or a + sign at the end to access the expanded inventory. Game is great. Love the harvest moon style and feel. But the aspect that seems to be hurting the most is that most of the game thus far (and Im not even far in it yet =X) feels like an inventory managment game (which is no fun xD). 5/5 hope you continue updating it.
I can play just fine. But as soon as I leave and come back, I get a black screen. I can play again if I delete the save file. So, big problem in loading the save file apparently.
Id suggest doing away with the whole new game/load game thing. Idk what happens if you push new game that isnt a result of a rebirth and dont want to find out. Also, would be nice to get a bit more for rebirthing (starting capital, etc) as well as finding out how much bonus rebirthing will give us prior.
Probably the coolest thing: Had a full idle build. Max AS. Got the achievement for using blue potions. AS of 2. Really don't want to rebirth now, ever. Lol. As an aside, wondering if it can go negative this way as well? IE: If I got another blue potion achievement.
Never did understand why so many idle games don't use mono-spaced fonts. Or even basics like commas. I guess you get so caught up in the cute idea of creating an idle game, which is all the buzz these days, that you forget the basic practical essentials for an idle... perhaps. Just a theory :3
The rewards for achievements should definitely be tailored a bit more to the achievement - both whats required to get it and the difficulty of obtaining it.
Looks like a solid start! Cant wait to see what you guys do with this :) Def include more info in game in future updates :) Also in the larnia collection screen, for the ones we've achieved - why not say the requirements for that evolution? For the ones we have yet to achieve, perhaps some hint? :) Good job guys
I've added bigger backpacks and crafting with items inside them. Hope that helps!