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Chaosticket's Comments

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Global Assault

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Nov. 16, 2014

Rating: 6

This game doesnt just have problems, its programmed to be abusive. It demands money for units. --- It wont allow you into fair battles.--- If you lose a battle it says "you suck" when it doesnt allow you to get any rewards. ---It wont allow you to pick what targets you abilities target.---It wont allow you to alter units or choose equipment to use---it forces you to gamble for acquiring units---it puts timers on nearly every action.--time limited unwinnable events pop up to pressure you.

Global Assault

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Nov. 15, 2014

Rating: 10

This game...raaggh. Each time I think I can manage it, it puts up new walls. Walls sending you into unwinnable battles, equipment that cant be equipped, units with terrible abilities you cant change or units that you can only get by paying cash.-----This game is definitely Pay-To-Win

Strike Force Heroes 2

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Nov. 13, 2014

Rating: -1

Wait, whatever happened to the PC save feature to prevent data wipes?

Haven: Prelude

Play Haven: Prelude

Nov. 13, 2014

Rating: 8

I really liked this game, but the lack of customization and grinding options was a major flaw. As the game went further all the small ships became less and less useful and they really needed to upgrade into more powerful ships or at the least gain some long-range weapons to function outside the frontlines. ---The missions needed some way to grind free missions like fighting pirates to gain some resources for upgrading units.--- Finally I just wanted to be able to add and upgrade existing weapons to ships.

Global Assault

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Nov. 13, 2014

Rating: 5

Found a major fault with the game. You can get equipment, but its only usable on certain "classes" of vehicles according to their special abilities. So you cant give armor to most units, or just change whatever units flaws or bad abilities. Most equipment is also rendered useless because some abilities are extremely rare so that even if you can make it, you cannot equip it to units.

Global Assault

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Nov. 11, 2014

Rating: 1

The biggest problems at this point are the Unit Fusions, Equipment, random ability targeting, and bad matchmaking.----------- The points required to upgrade tier 2 units is quadruple what it was at tier 1. I only get 4points per battle, but I need 52per tier 2 unit. I then need to fuse to tier 3 and then spend over 100points.---------- Equipment can only be made with rare drops, so equipping your team is highly unlikely. Its hugely disappointing when I fight some people with high power equipment------------ Any single-target ability is uncontrollable by the player------- The random battles for resources are VS AI-controlled player teams and you cant really tell if you might win until you try and fail.

Global Assault

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Nov. 10, 2014

Rating: 3

The equipment system seems to be useless. The only way to get equipment is to make it using rare rewards from battles, so theyre very hard to get. The amount required each item is extreme so equipping a team is improbable, let alone having strategies for your team around the equipment. Even to unlock equipment recipes you have to spend days gathering Credits and then dumping them to spend days to unlock any item. The fusion system is also basically useless at this point. You can only fuse units that are fully upgraded. To upgrade them you have to get upgrade points. You get upgrade points from winning battles, and in far smaller amounts than it takes to upgrade the lowest tier unit once. If you didnt have to upgrade units to fuse them you could get higher tier units far faster than opening random boxes hoping you get a better unit.

Global Assault

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Nov. 09, 2014

Rating: 2

WOOOH, the game didnt quite wipe my progress, but now because of a bug I have a 2nd, level 1 account

Global Assault

Play Global Assault

Nov. 09, 2014

Rating: 0

DID THIS GAME JUST WIPE MY PROGRESS!????? I WAS LEVEL 18 AND HAD OVER 50UNITS. I NEED TO GET MY PROGRESS BACK.

Zombie Tactics

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Nov. 09, 2014

Rating: 8

There is a game bug that if you exit the game, it sends you back one level. This applies both to using the pause+exit, and by closing the game page.

Zombie Tactics

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Nov. 09, 2014

Rating: 6

Oh yeah, the abilities should show the stamina cost while picking them in the non-combat area. As a player you have to figure out how much each ability stamina cost is and that upgrading raises it by taking the characters into battle. this can leave nasty surprises.

Zombie Tactics

Play Zombie Tactics

Nov. 09, 2014

Rating: 2

I havent completed the game, but it plays quite well. Having the characters fixed start positions each fight is a problem, mainly as the melee Lumberjack is far in the back while the ranged Hunter is in the front. ----The Nurse class feels kind of useless because she has low health, no attack, and character can and should try to get automatic healing items. The Hunter's machete is outright worthless as an attack. The Athlete's punch becomes redundant as the Long Pass ability is much better. The Lumberjack's chainsaw is abnormal and difficult to use, only working on targets specifically placed to either side of him. You cannot backspace your move so if you place the Lumberjack wrongly you just cannot use it.----Was is intentional to make it more expensive to purchase and upgrade low level items than to skip ahead of buy high level ones?

Global Assault

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Nov. 06, 2014

Rating: 6

The gameplay is too random and automatic. The only thing the player does is select which unit to randomly place. only in the tutorial can you actually manually place units ----- There are horrible economy flaws as you need one main resource for buying weak units, recipes for fusing and equipment and pointless structures. You cant upgrade how many resource points you get each hour so youre sleeping. ---- To get better units you have to keep opening boxes for random units. Now if you actually get them fully upgraded you can fuse them(after buying a recipe of course) into a slightly better unit, which you then must start the upgrade grind all over for the next tier. --- The enemy scaling is horrible as the NPC always has the best units. There should be an option to grind easy enemies at a lower difficulty for resources. Trying to beat enemies and failing gives you now reward whatsoever. --- This game is monotonous and has too many barriers to keep you from playing.

Global Assault

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Nov. 05, 2014

Rating: 5

Just stay away from this game. Without some major improvements, such as the removal of all the timers, easy missions to grind for resources, and the ability to actually decide where units are placed, what they attack, and what their abilities target this game is just to make you rage until you quit or pay money.

Atom's Eve : Armageddon

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Nov. 04, 2014

Rating: 0

Yeah still black for me

Global Assault

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Nov. 04, 2014

Rating: 0

The game has a major problem in that it ALWAYS allows the NPC to go first. Also if you lose any battles you get NOTHING but a repair timer. I am really afraid to reach a point where I cannot beat any enemy besides dumping cash into the game.

Global Assault

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Nov. 04, 2014

Rating: 1

I think its a bug that in the tutorial you can place your units manually, but in the rest of the game you can, leaving stupid lineups like putting a glass cannon in a row of enemies ready to destroy you next turn. The unit lineups are so bad that raw stats end up with low damage "bricks", low durability "glass cannons", and the abilities of each unit end of somewhere between "great" and totally random. The game heavily suffers from pay-to-win problems and plenty of slow recharging meters. Youre money is from a generator which takes 5hours to buy a random unit. Your units have a "squad health meter" which is an energy meter to prevent grinding. There is a "scan meter" which recharges slowly to allow non-story missions for grinding.

Atom's Eve : Armageddon

Play Atom's Eve : Armageddon

Oct. 15, 2014

Rating: 4

Whats up with this game? All I see is a black screen with a small sound symbol in the corner.

Developer response from BlackTowerEnt

We fixed this in the latest update. Let us know if you have any other concerns.

King's Bounty: Legions

Play King's Bounty: Legions

Aug. 29, 2014

Rating: 7

This game is a ripoff. There doesnt seem any way to play for long without cash.. Upgrading and increasing the unit stacks of each character type costs gold, and LOTS OF IT. It takes more gold to recover losses then you get from matches, so you need to only do quests fights. Upgrading is expensive, linear, and doesnt address a characters' weakness such as slow speed and turn order. Characters' themselves are terribly unbalanced such as extremely slow knights or mages that everyone every seems to resist.

The Last Dinosaurs

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Aug. 23, 2014

Rating: 7

This is an Ok game, but alot of small tweaks seem needed. #1 you cant upgrade any weapons or change your or your allies starting weapons #2 some abilities are absolutely needed like the rocket pack jump, but others like the shield are "meh". The player and ally shield itself is too weak and takes too long to recharge, bu the enemy shield can make them very tough #3 the weapons just randomly spawn allowing enemies to get them, and unlocking more weapons makes it harder to get the ones you need.

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