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ChaoticBrain's Comments

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Bobby the fish

Play Bobby the fish

Jul. 19, 2014

Rating: 0

Why do the sharks only follow you, when there are other fish swimming literally beside them that would make a much easier meal?

Cardinal Quest 2

Play Cardinal Quest 2

Jul. 18, 2014

Rating: -2

On the other hand, in my current run, I've received 5 potions of full healing in the first two stages alone, and two enchanted pieces of equipment in the first stage. This is a runaway streak of good luck, which is just as undesirable as runaway bad luck, since it negates challenge. I should expect the game to invisibly increase the Attack of all enemies so that I am forced to use these healing potions, and bring them back down to normal when I have two left.

Cardinal Quest 2

Play Cardinal Quest 2

Jul. 18, 2014

Rating: -1

And I would like to clarify on your rebuttal. I didn't say that a game should contain no luck, merely that luck must never be a crucial deciding factor in winning or losing. Key word 'crucial'. It's the difference between getting struck by a critical hit or status effect that forces you to change strategy to survive, and being forced to play the odds with an enemy that has a one-hit-KO attack that can't be avoided and triggers 10% of the time no matter what you do.

Cardinal Quest 2

Play Cardinal Quest 2

Jul. 18, 2014

Rating: -1

@teknofan: Chess. Particularly between masters or grandmasters.

Cardinal Quest 2

Play Cardinal Quest 2

Jul. 18, 2014

Rating: -1

It's occurred to me that I've been complaining a lot about this game recently. I think I've just been playing this so much, and focusing so closely on the bad, that I needed a fresh perspective to appreciate the good. And after playing Spelunky (NEVER. AGAIN.), I can tell you that I very much have a new appreciation for the good in this game.

Cardinal Quest 2

Play Cardinal Quest 2

Jul. 17, 2014

Rating: -1

For any game which continues to be developed, the developer should always take great pains to remove the element of luck from game mechanics wherever it will not cause great upheavals in game balance. The ideal game, regardless of genre, is one where the outcome of victory or defeat lies entirely in the player's skill. Invisible forces should always be at work, breaking streaks of bad luck and sabotaging oddly fortunate chains of events. While the element of luck can be permitted to introduce excitement into gameplay, in the end, it is the player, and the player alone, who should control whether they succeed or fail.

Cardinal Quest 2

Play Cardinal Quest 2

Jul. 17, 2014

Rating: 4

Also, Polymorph should not transform a creature into the exact same creature type. (I don't mean it shouldn't resist, I mean the spell hits a Crossbow Guard, and transforms into a Crossbow Guard.)

Cardinal Quest 2

Play Cardinal Quest 2

Jul. 17, 2014

Rating: -6

I just got 3 Leather Vambraces in treasure chests in the first stage alone, and a fourth in the second stage. I think it would be nice to hard cap the number of times a piece of equipment may be found in any given stage to 1, and 3 in the entire Act.

Idle Tree

Play Idle Tree

Jul. 16, 2014

Rating: -2

Should I be high for this?

Cardinal Quest 2

Play Cardinal Quest 2

Jul. 15, 2014

Rating: -2

Suggestion: Some skills should have slight tweaks if used by different classes. For instance, if Pugilist finds Fireball, it should change to a Physical skill and be renamed "Hadouken" (Or "Kahouden", or some other copyright-dodging name.)

Cardinal Quest 2

Play Cardinal Quest 2

Jul. 15, 2014

Rating: 1

Shieldmaiden, that would completely undermine the core aspect of a Roguelike. In these games, it is always impossible to level-grind; you must rely more on your wits than your raw power.

The Cave of Ātman

Play The Cave of Ātman

Jul. 14, 2014

Rating: -3

The ending made me super sad.

Cardinal Quest 2

Play Cardinal Quest 2

Jul. 13, 2014

Rating: 5

If you're a Ranger, and you fire an arrow at an enemy at point-blank range, it should always hit.

Tale of Scale

Play Tale of Scale

Jul. 12, 2014

Rating: 0

Why the hell would you want to cure this kid?? He's paving the way for a post-scarcity economy!

Tower of the Archmage

Play Tower of the Archmage

Jul. 12, 2014

Rating: 5

I'd prefer that the staircases led to the same relative positions on floors, instead of connecting completely random tiles.

Cardinal Quest 2

Play Cardinal Quest 2

Jul. 11, 2014

Rating: -2

Mostly I suggest this because I notice that the Speed stat is too powerful and important compared to all other stats. It governs far more mechanics, and is more vital to your success, than any one other. It makes some decisions trivial as a result; for instance, I never pick up Bonecrackers or Earthshakers, because no matter how much damage they offer, their speed penalty always makes them worse than useless.

Cardinal Quest 2

Play Cardinal Quest 2

Jul. 11, 2014

Rating: 0

Recharge rate for skills should be a product of time, not turns taken. A character with lower Speed, while allotted less steps per minute, should still get just as many skills off per minute. (And the skills should displays seconds remaining to recharge, instead of turns.)

FISH Inc.

Play FISH Inc.

Jul. 11, 2014

Rating: 5

If I might make a suggestion, I think it should be enough to just touch the fish with your cursor. Having to click them constantly gets tiring, but waving your cursor across the tank is much more relaxing.

Cardinal Quest 2

Play Cardinal Quest 2

Jul. 10, 2014

Rating: 4

Even after playing this game for over 116 hours, I'm still not sure whether I want to shake hands with the creator, or punch his face. Probably both at the same time.

Cardinal Quest 2

Play Cardinal Quest 2

Jul. 10, 2014

Rating: 5

As a Thief, if you are being chased by an enemy, cast Glide, move out of sight, and use Shadow Walk, the enemy will still be able to see you with Shadow Walk cast, until the moment Glide wears off.

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