Each lvl defense goes up by three, but each damage upgrade only goes up about .10 or .20, and the costs get expensive real fast. I love an idle game, but the click fest gets boring real quick.
Considering how the costs of upgrades grow ridiculously fast (from 50, to 250, to 750) and the leveling up gets harder and harder, maybe either lower the cost of crystals, or make them more frequent. Even at the forest or stream, they're kind of rare.
It seems like it's very common to get in an infinite loop of both the wizard and monsters failing to strike, and just goes for a while and then you're stuck and can't do anything cause you can't leave until you kill the monster, which isn't happening, cause you never hit him. I'm currently at lvl 1617/1618 and I can't hit something 65/65.
It woudl seem that the size of the colony means nothing to the numbers of the game. More ants should mean more food, more nest, more babies, etc. But my food increase seems to only be affected by whatever upgrade I currently have. I don't even think the random food discoveries even change my food stores.
I think I figured out the key issue. You have to click in the left most box first before typing (I tend to run multiple tabs and browsers). And if I clicked anywhere other than the left most box, it wouldn't do anything. Once it recognized commands, it was fine, but any time I went back, I had to click on the left most box first.
The only thing that sucks is the "No I won't submit" or "Who cares" button for a new movement, are right over the "resume" button, so I accidentally click those everytime.
Seriously, I can't exit anything 90% of the time. The keyboard commands reall yneed to be worked out before this game is considered a game. I'm stuck hunting and can't do anything. Can't stop, can't rest, can't train, nothing.
If you press 'h' while hunting, it should stop automatically once the current monster is killed. Most other keys will do nothing except inform you that you need to stop hunting. Is it failing to stop hunting after the current monster is killed?
Increased the speed upgrade by 10x (10% instead of 1%) and significantly reduced damage upgrade cost.