hey, is there really a point to bashing the boy's head in while wearing the Ram God outfit? i actually did it totally by accident the first time around, but um...
it's a bloody fun game, but you gotta recognize, it's hideously unbalanced: you spend what feels like forever on the first area, only to slide through the second and third, like they were nothing more than an afterthought, but mostly because the upgrades to Launch and Rush are so much more important than just about anything else, even Stamina. and i like the 3rd area challenge, ala Knightmare Tower, despite the difficult miniboss there. (making up for the 2nd area one, are we?) consequently, a lot of the upgrades seem largely unnecessary, though appreciated. it's fun, but needs some work.
also, forced trade-ins kinda suck, but what sucks more is not knowing i have to make them until after i've strategized. that should've been made more obvious.
"WICKED SPARK!! Exclusive one time item consumable containing very rare items. Limit one per account. Click to view. [lists all consumables package] 200 KREDS"
Bwaaaaaaaaaaaaaahahahahahahahaha... [deep breath] hahahahahahahahahaha... [sides start hurting] hahahahaha....
heh. never figured out that starting trick for the Volcania track before today. pity it doesn't make the other track any easier. i'll probably forget about it the next time it rolls around too...
Holy crap! I think I see three bosses on 18! But it looks like two glued together? Oh, so it's six. WRONG! IT'S NINE!!! Wtf, mate!? No wonder it says there's "only" 50 waves of survival. No one's supposed to make it to 20.
Mmm'kay. I would like to know how I got over-ran when I only had 1 incursion, and even though most of my guys just got slaughtered in an instant, I was sending out another 4 point gunner. Instant loss? I think not. Hideous amount of lag and unresponsive controls too. Good game this ain't.