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CrazySage42's Comments

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Strikeforce Kitty 2

Play Strikeforce Kitty 2

Feb. 18, 2015

Rating: 9

This game even had chances to be nice. It's less grindy than first one (at least you always get missing point of costume when kill enemy), it has more decent inventory management (though costume-to-costume comparison would be nice in addition to item-to-item), nice skills and nice idea with artifacts. But freakin lag kills it all. And boss battles during which you can't do anything but wait. Almost did 100% completion, but with unexpected difficulty leap at last level - have no such desire anymore. P.S. and if you would do third part, please make button "train characteristic +1 or spend all of fish to it". It's realy boring and not fun to press button for 10-20 seconds to add +1 to kitten's characteristic.

Inferno Legend

Play Inferno Legend

Nov. 18, 2014

Rating: 6

So I have to choose from classes without any in-game description and the all is hanging? Seriously? 1/5 without any hesitation.

Sky Quest

Play Sky Quest

Oct. 27, 2014

Rating: 26

Nice idea, but horrific balance. Game is nearly impossible and super-grindy without craft an with craft... Well... I've finished 1st phase of last boss before it even appeared on screen and 2nd phase took about maybe 10 seconds. I don't even've tried to avoid it's bullets, anyway I have much more health than it can damage me. Also shop is useless (prices are way too high and choise of items isn't great) skills are uber-useless (+10% to my base hero dmg as top skill? Are you serious? I have 300 hero dmg and 6000dmg from weapons, +30 dmg don't change anything). Crafting above cheapest is useless too. 2\5

Rogue Soul 2

Play Rogue Soul 2

Oct. 05, 2014

Rating: 2

Main problem with impossible badge is top survival rewards. More training required)

oO

Play oO

Sep. 15, 2014

Rating: 6

Please, make infinite mode restart by pressing space.

Ether War

Play Ether War

Sep. 08, 2014

Rating: 7

This game really needs autofire feature. Anyway I'm constanly shooting, but now my hand aches

Curl Up and Fly!

Play Curl Up and Fly!

Sep. 02, 2014

Rating: 1

Nice game, but it has few major flaws. 1. As always with launch games at some speed you just dont have a chance to react when object appears. 2. There are too many upgrades and they are too faceless. It is much cooler to buy super-duper-mega-cannon of armadillo launching than to buy +1 launching power. 3. It really needs some ending Nice idea with kongpanions though

The Breach

Play The Breach

Aug. 05, 2014

Rating: 0

Short and simple, but very, very cool

Cardinal Quest 2

Play Cardinal Quest 2

Aug. 05, 2014

Rating: 6

Woohoo, finally I got impossible badge. Ranger, archery x 3->poison arrow->stealth x2->sense danger act 3, suicide, 64:40, 179 kills, 1050 gold

Cardinal Quest 2

Play Cardinal Quest 2

Aug. 01, 2014

Rating: 0

Very cool game, but death sequence animation is way too long. Please, make option for "Game over" and "Restart" buttons to appear instantly.

Legend of Pandora

Play Legend of Pandora

Jul. 28, 2014

Rating: 1

Lots of grind, no balance, no real ending. 1/5

War of Omens

Play War of Omens

Jul. 16, 2014

Rating: 11

There really need to be some log. I don't understand how Daramek AI finishes my 10-15 creatures with just boar fetish and couple of shepherd's gift's

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Jul. 14, 2014

Rating: 8

This game has two major flaws. 1. Even at level 9 I can play at best 10 minutes of hour without donating, it makes game much less interesting. 2. On level 9 I don't feel that there will be any quality changes in gameplay. Yes, there will be upgrades for buildings, more powerful weapons, tougher zombies, but I've built most productive building types already (except for traps and some defences) and I don't feel that there will be anything new further.

Cardinal Quest 2

Play Cardinal Quest 2

Jul. 12, 2014

Rating: 1

Ranged classes seems to be much more powerful, than melee. With enough speed they have nearly no problem to survive.

Dangerous adventure

Play Dangerous adventure

Jun. 10, 2014

Rating: 5

There should be something more useful in chests on levels 15-16. Why would I want more money when I have nothing to buy?

Pixelo

Play Pixelo

May. 22, 2014

Rating: 0

It would be great if C-button in mouse control would have hold-on switch mode, so I can place X while C pressed and then go back to squares by releasing C

Developer response from tamaii

press V! It's holding option.

Hippolyta

Play Hippolyta

Apr. 21, 2014

Rating: -2

Too much variants of messages for each type of enemy, it's too hard to remember what each of them can tell me.

Kids Vs. Santa

Play Kids Vs. Santa

Mar. 12, 2014

Rating: 4

Buggy (kids dying couple of seconds after little santa's helper explosion), unbalanced and boring game. Most of time there is no kids on screen at all, and they are coming by one. No big waves, no dynamics at all. While I'm writing this comment santa is completing level 7 full auto with poo mortar and little helper dispenser. Still more than 30 kids left. Seems that it will be eternal boredom at level 12.

Exit Path

Play Exit Path

Feb. 24, 2014

Rating: 168

You have some very big difficulty curve issues. Easy-easy-easy, then BAM, level 24, for example and lots of death on four asynchronous axes, the agan easy. Also it is very annoying on some levels, like 26, when I can't if there is floor to the exit or I must run higher because of timer.

Live Puzzle 2 Christmas

Play Live Puzzle 2 Christmas

Feb. 06, 2014

Rating: 127

Strange to see this badge on february. And write a new melody please...

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